diff options
Diffstat (limited to 'pycameltris')
-rw-r--r-- | pycameltris/piece.py | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/pycameltris/piece.py b/pycameltris/piece.py new file mode 100644 index 0000000..aaeac66 --- /dev/null +++ b/pycameltris/piece.py @@ -0,0 +1,128 @@ +import pygame + + +square_template = pygame.Surface((48, 48)) + +black = (0, 0, 0) +white = (0xff, 0xff, 0xff) +brown = (163, 75, 31) +blue = (30, 34, 164) +green = (30, 164, 59) +red = (164, 30, 30) +purple = (126, 30, 164) +yellow = (164, 164, 30) +cyan = (30, 164, 150) + + +class Piece(): + def __init__(self): + self.square = square_template.copy() + + def rotate_clockwise(self): + self.elements = list(zip(*self.elements[::-1])) + + def rotate_counter_clockwise(self): + self.rotate_clockwise() + self.rotate_clockwise() + self.rotate_clockwise() + + +class ZPiece(Piece): + def __init__(self): + super().__init__() + + self.square.fill(blue) + self.elements = (self.square, self.square, None), (None, self.square, self.square), (None, None, None) + self.vertical = False + + def rotate_clockwise(self): + self.rotate() + + def rotate_counter_clockwise(self): + self.rotate() + + def rotate(self): + if self.vertical: + self.elements = (self.square, self.square, None), (None, self.square, self.square), (None, None, None) + else: + self.elements = (None, None, self.square), (None, self.square, self.square), (None, self.square, None) + + self.vertical = not self.vertical + + +class SPiece(Piece): + def __init__(self): + super().__init__() + + self.square.fill(green) + self.elements = (None, None, None), (None, self.square, self.square), (self.square, self.square, None) + self.vertical = False + + def rotate_clockwise(self): + self.rotate() + + def rotate_counter_clockwise(self): + self.rotate() + + def rotate(self): + if self.vertical: + self.elements = (None, self.square, self.square), (self.square, self.square, None), (None, None, None) + else: + self.elements = (None, self.square, None), (None, self.square, self.square), (None, None, self.square) + + self.vertical = not self.vertical + + +class SquarePiece(Piece): + def __init__(self): + super().__init__() + + self.square.fill(brown) + self.elements = ((self.square, self.square), (self.square, self.square)) + + +class IPiece(Piece): + def __init__(self): + super().__init__() + + self.square.fill(red) + self.elements = (None, None, None, None), (None, None, None, None), (self.square, self.square, self.square, self.square), (None, None, None, None) + self.vertical = False + + def rotate_clockwise(self): + self.rotate() + + def rotate_counter_clockwise(self): + self.rotate() + + def rotate(self): + if self.vertical: + self.elements = (None, None, None, None), (None, None, None, None), (self.square, self.square, self.square, self.square), (None, None, None, None) + else: + self.elements = (None, None, self.square, None), (None, None, self.square, None), (None, None, self.square, None), (None, None, self.square, None) + + self.vertical = not self.vertical + + +class LPiece(Piece): + def __init__(self): + super().__init__() + + self.square.fill(cyan) + self.elements = (None, None, None), (self.square, self.square, self.square), (None, None, self.square) + + +class JPiece(Piece): + def __init__(self): + super().__init__() + + self.square.fill(purple) + self.elements = (None, None, None), (self.square, self.square, self.square), (self.square, None, None) + + +class TPiece(Piece): + def __init__(self): + super().__init__() + + self.square.fill(yellow) + self.elements = (None, None, None), (self.square, self.square, self.square), (None, self.square, None) |