From 8382b7923ddc57b80409c01e212fe716c9d22357 Mon Sep 17 00:00:00 2001 From: Olivier Gayot Date: Mon, 15 Nov 2021 22:06:43 +0100 Subject: Change enum constants to uppercase Signed-off-by: Olivier Gayot --- cameltris/color.py | 18 +++++++++--------- cameltris/piece.py | 14 +++++++------- cameltris/player.py | 4 ++-- cameltris/screens/in_game.py | 8 ++++---- 4 files changed, 22 insertions(+), 22 deletions(-) (limited to 'cameltris') diff --git a/cameltris/color.py b/cameltris/color.py index 3fc2f9d..ac3e660 100644 --- a/cameltris/color.py +++ b/cameltris/color.py @@ -2,12 +2,12 @@ from enum import Enum class Color(Enum): - black = (0, 0, 0) - white = (0xff, 0xff, 0xff) - brown = (163, 75, 31) - blue = (30, 34, 164) - green = (30, 164, 59) - red = (164, 30, 30) - purple = (126, 30, 164) - yellow = (164, 164, 30) - cyan = (30, 164, 150) + BLACK = (0, 0, 0) + WHITE = (0XFF, 0XFF, 0XFF) + BROWN = (163, 75, 31) + BLUE = (30, 34, 164) + GREEN = (30, 164, 59) + RED = (164, 30, 30) + PURPLE = (126, 30, 164) + YELLOW = (164, 164, 30) + CYAN = (30, 164, 150) diff --git a/cameltris/piece.py b/cameltris/piece.py index 3636fbd..33adc37 100644 --- a/cameltris/piece.py +++ b/cameltris/piece.py @@ -33,7 +33,7 @@ class ZPiece(Piece): def __init__(self): super().__init__() - self.square.fill(Color.blue.value) + self.square.fill(Color.BLUE.value) self.elements = (self.square, self.square, None), (None, self.square, self.square), (None, None, None) self.vertical = False @@ -56,7 +56,7 @@ class SPiece(Piece): def __init__(self): super().__init__() - self.square.fill(Color.green.value) + self.square.fill(Color.GREEN.value) self.elements = (None, None, None), (None, self.square, self.square), (self.square, self.square, None) self.vertical = False @@ -79,7 +79,7 @@ class SquarePiece(Piece): def __init__(self): super().__init__() - self.square.fill(Color.brown.value) + self.square.fill(Color.BROWN.value) self.elements = ((self.square, self.square), (self.square, self.square)) @@ -87,7 +87,7 @@ class IPiece(Piece): def __init__(self): super().__init__() - self.square.fill(Color.red.value) + self.square.fill(Color.RED.value) self.elements = (None, None, None, None), (None, None, None, None), (self.square, self.square, self.square, self.square), (None, None, None, None) self.vertical = False @@ -110,7 +110,7 @@ class LPiece(Piece): def __init__(self): super().__init__() - self.square.fill(Color.cyan.value) + self.square.fill(Color.CYAN.value) self.elements = (None, None, None), (self.square, self.square, self.square), (None, None, self.square) @@ -118,7 +118,7 @@ class JPiece(Piece): def __init__(self): super().__init__() - self.square.fill(Color.purple.value) + self.square.fill(Color.PURPLE.value) self.elements = (None, None, None), (self.square, self.square, self.square), (self.square, None, None) @@ -126,5 +126,5 @@ class TPiece(Piece): def __init__(self): super().__init__() - self.square.fill(Color.yellow.value) + self.square.fill(Color.YELLOW.value) self.elements = (None, None, None), (self.square, self.square, self.square), (None, self.square, None) diff --git a/cameltris/player.py b/cameltris/player.py index 88d62d4..cc7c11a 100644 --- a/cameltris/player.py +++ b/cameltris/player.py @@ -228,7 +228,7 @@ class Player: def refresh_piece_preview_canvas(self) -> None: """ Refresh the display of the next piece """ - self.piece_preview_canvas.fill(Color.black.value) + self.piece_preview_canvas.fill(Color.BLACK.value) non_empty_rows = list() for row in self.next_piece.elements: @@ -259,7 +259,7 @@ class Player: assert self.current_piece.coord is not None - self.grid_canvas.fill(Color.black.value) + self.grid_canvas.fill(Color.BLACK.value) for row_idx, row in enumerate(self.playfield.grid): for col_idx, element in enumerate(row): diff --git a/cameltris/screens/in_game.py b/cameltris/screens/in_game.py index bed8643..840c0b9 100644 --- a/cameltris/screens/in_game.py +++ b/cameltris/screens/in_game.py @@ -47,14 +47,14 @@ class InGame(Screen): def refresh_right_pane_canvas(self) -> None: for player in self.players: - player.level_canvas.fill(Color.black.value) - player.score_canvas.fill(Color.black.value) + player.level_canvas.fill(Color.BLACK.value) + player.score_canvas.fill(Color.BLACK.value) if pygame.font: score_font = pygame.font.Font(None, 56) - player.score_canvas.blit(score_font.render(f"{player.score:08d}", True, Color.white.value), (0, 0)) - player.level_canvas.blit(score_font.render(f"{player.level:08d}", True, Color.white.value), (0, 0)) + player.score_canvas.blit(score_font.render(f"{player.score:08d}", True, Color.WHITE.value), (0, 0)) + player.level_canvas.blit(score_font.render(f"{player.level:08d}", True, Color.WHITE.value), (0, 0)) right_pane_canvas.blit(player.score_canvas, (2, 10)) right_pane_canvas.blit(player.level_canvas, (2, 70)) -- cgit v1.2.3