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authorOlivier Gayot <duskcoder@gmail.com>2015-01-07 13:43:25 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-01-07 13:43:25 +0100
commit9bbff3216b9f99d86f3757dbad70c9d91ef8d700 (patch)
treea97b99b0dacdff2f72d0035f78276c190329df4d /blits.c
parentb91ac429108096a3de75b9b81ca2c637b27524ba (diff)
fixed some compilation warnings
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'blits.c')
-rw-r--r--blits.c19
1 files changed, 18 insertions, 1 deletions
diff --git a/blits.c b/blits.c
index eef8414..3a5a574 100644
--- a/blits.c
+++ b/blits.c
@@ -11,6 +11,10 @@
void Fblitterennemis (SURFACES *surfaces, POSITIONS *positions,ENNEMIS ennemis[],int Vnbennemis)
{
int i;
+
+ /* TODO understand if this is needed or not */
+ (void) ennemis;
+
Finitialiserpositionsennemis (surfaces,positions,Vnbennemis);
for (i = 0;i <= Vnbennemis;i++)
SDL_BlitSurface (surfaces->Tennemi[i],NULL,surfaces->Pecran,&positions->Vpositionennemis[i]);
@@ -70,6 +74,9 @@ void Fchangercurseurennemis (SURFACES *surfaces, POSITIONS *positions,int select
void Fchangercurseurpersos (SURFACES *surfaces, POSITIONS *positions,int selection,PERSONNAGES persos[])
{
+ /* TODO undestand if this is needed or not */
+ (void) persos;
+
SDL_BlitSurface (surfaces->Pfondjeu,&positions->Vpositioncurseurallies,surfaces->Pecran,&positions->Vpositioncurseurallies);
SDL_Flip (surfaces->Pecran);
SELECTION (0,ALLIE)
@@ -213,6 +220,10 @@ void Fafficherdegats (SURFACES *surfaces, POSITIONS *positions, int degats,int c
void Faffichersoins (SURFACES *surfaces, POSITIONS *positions, int degats,int clan, int cible,PERSONNAGES persos[])
{
char chaine[10];
+
+ /* TODO understand if this is needed or not */
+ (void) persos;
+
TTF_Font *police = NULL;
SDL_Color fg = {80,255,80,0};
@@ -350,7 +361,7 @@ void Fblitterfond(SURFACES* surfaces)
SDL_Flip(surfaces->Pecran);
}
-void Fcolourselection(SURFACES* surfaces, PERSONNAGES persos[],int Vtourallie,POSITIONS* positions)
+void Fcolourselection(SURFACES* surfaces, PERSONNAGES persos[], int Vtourallie, POSITIONS* positions)
{
int x=0;
int i;
@@ -359,6 +370,12 @@ void Fcolourselection(SURFACES* surfaces, PERSONNAGES persos[],int Vtourallie,PO
Uint32 pixel;
Uint8 r,g,b,a;
int ajout=30;
+
+ /* TODO understand if these are needed or not */
+ (void) persos;
+ (void) Vtourallie;
+ (void) positions;
+
for(i=0;i<3;i++)
{
tampon=0;