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authorOlivier Gayot <duskcoder@gmail.com>2015-01-07 13:20:07 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-01-07 13:20:07 +0100
commitc10788083cc013fb8f93cc5a223aab205e6da15c (patch)
treee339617ed3fd354749f8591524d92eedd1f861de /constantes.h
parent5c2dcb40e40a789b1bf2a3b19429acd23c7674b1 (diff)
Fix segmentation fault when the game starts
Since no prototype for Fchangercurseurpersos was given, a nasty exception was raised when we passed an invalid data to this function. By providing its prototype, the compiler gives us a clue about the usage of an invalid pointer type that we can fix. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'constantes.h')
-rw-r--r--constantes.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/constantes.h b/constantes.h
index 1b46e77..24111d3 100644
--- a/constantes.h
+++ b/constantes.h
@@ -133,7 +133,7 @@ else\
else\
selection=2;\
}\
- Fchangercurseurpersos(surfaces,positions,selection,ennemis);\
+ Fchangercurseurpersos(surfaces,positions,selection,persos);\
}\
break;\
case SDLK_DOWN:\
@@ -166,7 +166,7 @@ else\
else\
selection=0;\
}\
- Fchangercurseurpersos(surfaces,positions,selection,ennemis);\
+ Fchangercurseurpersos(surfaces,positions,selection,persos);\
}\
break;