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authorOlivier Gayot <duskcoder@gmail.com>2015-01-07 21:43:18 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-01-07 23:29:49 +0100
commit45d54652a8005ccae2466a0e4757017c7b337e3b (patch)
tree5d13f930c82edeea16d490c39017973e0a85007c /ia.c
parentb3295086c84b09353d5e89c6f7c743167b486a49 (diff)
use a team / character model instead of an array of personnages
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'ia.c')
-rw-r--r--ia.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/ia.c b/ia.c
index 6f11cb9..f122df2 100644
--- a/ia.c
+++ b/ia.c
@@ -6,7 +6,7 @@
#include "prototypes.h"
#include <time.h>
-void Factionennemi(int* Vtourennemi,SURFACES* surfaces,POSITIONS* positions, ENNEMIS ennemis[], PERSONNAGES persos[],int Vnbennemis,int*Vtour,int Vtourallie)
+void Factionennemi(int* Vtourennemi,SURFACES* surfaces,POSITIONS* positions, ENNEMIS ennemis[], PERSONNAGES persos[],int Vnbennemis,int*Vtour)
{
int target,degats;
@@ -31,11 +31,12 @@ void Factionennemi(int* Vtourennemi,SURFACES* surfaces,POSITIONS* positions, ENN
positions->Vpositionmort.y=positions->Vpositionpersos[target].y+surfaces->Tperso[target]->h/2-surfaces->Pmort->h/2;
SDL_BlitSurface(surfaces->Pmort,NULL,surfaces->Pecran,&positions->Vpositionmort);
}
+ /* TODO re-enable */
+#if 0
Fafficherdegats(surfaces,positions,degats,ALLIE,target,persos);
+#endif
SDL_Delay(1000);
SDL_BlitSurface(surfaces->Pfondjeu,&positions->Vpositiondegats,surfaces->Pecran,&positions->Vpositiondegats);
- if(*Vtour==ALLIE)
- Fblitcoloredselection(surfaces,positions,Vtourallie,persos);
SDL_Flip(surfaces->Pecran);
}