diff options
| author | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 23:18:11 +0100 | 
|---|---|---|
| committer | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 23:51:30 +0100 | 
| commit | a50e94bce89f17148b0640909fd9b536c4599d9e (patch) | |
| tree | 3faf9bf2bb6a9074d357e75c05684843b39ff89d /jouer.c | |
| parent | 7bb8e452b2f2349ea2fae60eaf69adbcf7a182a8 (diff) | |
make team blitting and characters highlighting generic
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'jouer.c')
| -rw-r--r-- | jouer.c | 12 | 
1 files changed, 6 insertions, 6 deletions
| @@ -5,16 +5,16 @@  #include "constantes.h"  #include "prototypes.h" -static inline void highlight_current_character(struct team_t *ally, int character_idx) +static inline void highlight_current_character(struct team_t *team, int character_idx)  { -    struct character_t *chr = &ally->chrs[character_idx]; +    struct character_t *chr = &team->chrs[character_idx];      chr->surf = chr->red_surf;  } -static inline void unhighlight_prev_character(struct team_t *ally, int character_idx) +static inline void unhighlight_prev_character(struct team_t *team, int character_idx)  { -    struct character_t *chr = &ally->chrs[character_idx]; +    struct character_t *chr = &team->chrs[character_idx];      chr->surf = chr->def_surf;  } @@ -117,9 +117,9 @@ int Fjouer (SURFACES *surfaces, POSITIONS *positions, struct team_t *ally,ENNEMI          highlight_current_character(ally, Vtourallie);      } -    blit_ally_team(surfaces,positions, ally); // on blit les persos sur l'ecran      Fblitterennemis(surfaces,positions,ennemis,Vnbennemis); // idem pour les ennemis +    blit_team(surfaces, ally);      while (continuer)      { @@ -180,7 +180,7 @@ int Fjouer (SURFACES *surfaces, POSITIONS *positions, struct team_t *ally,ENNEMI                          if (actionp && (*actionp)(surfaces,positions, ally, Vtourallie,ennemis,Vnbennemis) == ACTION_PERFORMED) {                              update_current_character(ally, &Vtourallie, (bool *)&Vtour); -                            blit_ally_team(surfaces, positions, ally); +                            blit_team(surfaces, ally);                          }                      }                      break; | 
