diff options
author | Olivier Gayot <duskcoder@gmail.com> | 2015-01-09 17:40:02 +0100 |
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committer | Olivier Gayot <duskcoder@gmail.com> | 2015-01-09 17:42:32 +0100 |
commit | dfe9604dc9e4292c9f0e420d3a926e8268178308 (patch) | |
tree | e72126bed8102a0852fe8f45fe3b980bdbf41a13 /jouer.c | |
parent | 2c26f3577680ae1ee1989de0f866d4fec912f49d (diff) |
replace the code of the artificial "intellligence"
the new function of the AI chooses a random target in the adversary team
and use "attack" on it.
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'jouer.c')
-rw-r--r-- | jouer.c | 5 |
1 files changed, 2 insertions, 3 deletions
@@ -2,6 +2,7 @@ #include "structures.h" #include "constantes.h" +#include "ai.h" #include "blits.h" #include "priv_entries.h" @@ -237,9 +238,7 @@ static enum action_state_t character_play_turn(struct action_params_t *params) return dig_entry(action_entries_g, countof(action_entries_g), params); } -#if 0 - Factionennemi(&Vtourennemi,surfaces,positions,ennemis,persos,Vnbennemis,&Vtour,Vtourallie); -#endif + ai_play_turn(params); return ACTION_PERFORMED; } |