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authorOlivier Gayot <duskcoder@gmail.com>2015-01-07 12:49:13 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-01-07 12:49:13 +0100
commite984a172127c3d13ac85c29511c68784ca43984c (patch)
tree6d9dc661e091d9b229b6b42f627c05575b4128d7 /map.c
parent40c476353b251cd2c423c8945480572b64381f44 (diff)
game: converted source files from iso-8859 to UTF-8
Accents in the content of certain files made them react as binary files. Fixed by converting them to Unicode. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'map.c')
-rw-r--r--map.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/map.c b/map.c
index 5c341a1..49ef237 100644
--- a/map.c
+++ b/map.c
@@ -32,7 +32,7 @@ void Fmap (SURFACES*surfaces, POSITIONS* positions,PERSONNAGES persos[],ENNEMIS
break;
}
}
-//une fois le jeu quitté !
+//une fois le jeu quitté !
Fdechargersurfaces_map(surfaces);
}