diff options
author | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 21:43:18 +0100 |
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committer | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 23:29:49 +0100 |
commit | 45d54652a8005ccae2466a0e4757017c7b337e3b (patch) | |
tree | 5d13f930c82edeea16d490c39017973e0a85007c /players.c | |
parent | b3295086c84b09353d5e89c6f7c743167b486a49 (diff) |
use a team / character model instead of an array of personnages
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'players.c')
-rw-r--r-- | players.c | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/players.c b/players.c new file mode 100644 index 0000000..12aae80 --- /dev/null +++ b/players.c @@ -0,0 +1,26 @@ +#include "players.h" + +struct stats_base_class_t base_stats_g[CLASS_CNT] = { + [CLASS_PALADIN] = { + .hp = 1500, + .mp = 40, + .strength = 20, + .magic = 5, + .defense = 15, + .spirit = 15, + }, [CLASS_PRIEST] = { + .hp = 1000, + .mp = 60, + .strength = 5, + .magic = 20, + .defense = 10, + .spirit = 20, + }, [CLASS_THIEF] = { + .hp = 1250, + .mp = 40, + .strength = 14, + .magic = 11, + .defense = 15, + .spirit = 15, + }, +}; |