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authorOlivier Gayot <duskcoder@gmail.com>2015-01-07 15:05:59 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-01-07 15:05:59 +0100
commit5b6986f617c554ac27b57373be0b874807e2d49d (patch)
treef3149809f78dd31ec091d95d78f466ea058d3cbc /structures.h
parent7a9de9f475fcf4ba3cc4b5b6ef6b220af1c7d7bd (diff)
do not duplicate surfaces but make them point to each other
There is no need to reopen the bitmap files each time we need a new paladin or priest or whatever. Instead, just load them at startup and them make them point to the good destination. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'structures.h')
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