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-rw-r--r--actions.c68
1 files changed, 55 insertions, 13 deletions
diff --git a/actions.c b/actions.c
index 5559bd1..e356a83 100644
--- a/actions.c
+++ b/actions.c
@@ -4,6 +4,7 @@
#include "constantes.h"
+#include "target.h"
#include "character.h"
static int compute_damages(const struct character_t *src, const struct character_t *dest,
@@ -64,40 +65,71 @@ static int compute_cure(const struct character_t *src, const struct character_t
return rand() % (max - min + 1) + min;
}
-void attack(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct character_t *dest, void *data)
+static
+void __attack(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct character_t *dest)
{
int damages;
- (void) data;
-
damages = compute_damages(src, dest, DAMAGES_PHYSICAL, ELEMENT_NONE);
damage_target_hp(surfaces, positions, dest, damages);
}
-void cast_element(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct character_t *dest, void *data)
+void attack(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct target_t *dest, void *data)
+{
+ (void) data;
+
+ __attack(surfaces, positions, src, dest->chr);
+}
+
+void cast_element(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct target_t *dest, void *data)
{
int damages;
enum element_t elem = *((enum element_t *)data);
/* TODO remove the MP */
- damages = compute_damages(src, dest, DAMAGES_MAGICAL, elem);
- damage_target_hp(surfaces, positions, dest, damages);
+ if (dest->is_chr) {
+ damages = compute_damages(src, dest->chr, DAMAGES_MAGICAL, elem);
+ damage_target_hp(surfaces, positions, dest->chr, damages);
+ } else {
+ for (int i = 0; i < dest->team->chr_cnt; ++i) {
+ struct character_t *target = &dest->team->chrs[i];
+
+ if (!target->alive)
+ continue;
+
+ damages = compute_damages(src, target, DAMAGES_MAGICAL, elem);
+ damage_target_hp(surfaces, positions, target, damages / 3);
+ }
+ }
}
-void cast_cure(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct character_t *dest, void *data)
+void cast_cure(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct target_t *dest, void *data)
{
int cure;
(void) data;
- cure = compute_cure(src, dest);
- cure_target_hp(surfaces, positions, dest, cure);
+ if (dest->is_chr) {
+ cure = compute_cure(src, dest->chr);
+ cure_target_hp(surfaces, positions, dest->chr, cure);
+ } else {
+ for (int i = 0; i < dest->team->chr_cnt; ++i) {
+ struct character_t *target = &dest->team->chrs[i];
+
+ if (!target->alive)
+ continue;
+
+ cure = compute_cure(src, target);
+ cure_target_hp(surfaces, positions, target, cure / 3);
+ }
+ }
}
-void use_potion(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct character_t *dest, void *data)
+
+static
+void __use_potion(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct character_t *dest, int type)
{
- int type = *((int *)data);
int cure;
switch (type) {
@@ -116,9 +148,14 @@ void use_potion(SURFACES *surfaces, POSITIONS *positions, struct character_t *sr
cure_target_hp(surfaces, positions, dest, cure);
}
-void use_ether(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct character_t *dest, void *data)
+void use_potion(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct target_t *dest, void *data)
+{
+ __use_potion(surfaces, positions, src, dest->chr, *((int *)data));
+}
+
+static
+void __use_ether(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct character_t *dest, int type)
{
- int type = *((int *)data);
int cure;
switch (type) {
@@ -136,3 +173,8 @@ void use_ether(SURFACES *surfaces, POSITIONS *positions, struct character_t *src
cure_target_mp(surfaces, positions, dest, cure);
}
+
+void use_ether(SURFACES *surfaces, POSITIONS *positions, struct character_t *src, struct target_t *dest, void *data)
+{
+ __use_ether(surfaces, positions, src, dest->chr, *((int *)data));
+}