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-rw-r--r--jouer.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/jouer.c b/jouer.c
index 95ee0f4..4aac874 100644
--- a/jouer.c
+++ b/jouer.c
@@ -110,12 +110,13 @@ static void update_current_character(struct team_t *t1, struct team_t *t2, struc
static
enum action_state_t select_target(struct action_params_t *params, void *data,
- void (*cb)(SURFACES *, POSITIONS *, struct character_t *, struct character_t *, void *))
+ void (*cb)(SURFACES *, POSITIONS *, struct character_t *, struct target_t *, void *))
{
SURFACES *surfaces = params->surfaces;
POSITIONS *positions = params->positions;
/* select our own character because he exists no matter what */
struct team_t *target_team = params->src->team;
+ struct target_t target;
int selection = target_team->chr_cur;
int new_selection;
SDL_Event event;
@@ -172,9 +173,12 @@ enum action_state_t select_target(struct action_params_t *params, void *data,
break;
case SDLK_RETURN:
case SDLK_f:
+ target.is_chr = true;
+ target.chr = &target_team->chrs[selection];
+
update_selected_target(surfaces, positions, NULL);
- (*cb)(surfaces, positions, params->src, &target_team->chrs[selection], data);
+ (*cb)(surfaces, positions, params->src, &target, data);
return ACTION_PERFORMED;
default: