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-rw-r--r--magies.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/magies.c b/magies.c
index 35d2b00..8d0460d 100644
--- a/magies.c
+++ b/magies.c
@@ -30,6 +30,7 @@ int Fmagieelement (SURFACES *surfaces,POSITIONS *positions,PERSONNAGES persos[],
switch (event.key.keysym.sym)
{
case SDLK_ESCAPE:
+ case SDLK_a:
continuer = 0;
if(clan==ENNEMI)
{
@@ -42,6 +43,7 @@ int Fmagieelement (SURFACES *surfaces,POSITIONS *positions,PERSONNAGES persos[],
break;
SELECTION_CIBLE()
case SDLK_RETURN:
+ case SDLK_f:
continuer=0;
max=Fcalculerdegats(persos,Vtourallie,&min,ennemis,selection,clan,TYPE_MAGIE);
degats=(rand()%(max-min+1))+min;
@@ -151,6 +153,7 @@ int Fmagiesoin(SURFACES *surfaces,POSITIONS *positions,PERSONNAGES persos[],int
switch(event.key.keysym.sym)
{
case SDLK_ESCAPE:
+ case SDLK_a:
continuer = 0;
if(clan==ENNEMI)
{
@@ -163,6 +166,7 @@ int Fmagiesoin(SURFACES *surfaces,POSITIONS *positions,PERSONNAGES persos[],int
break;
SELECTION_CIBLE()
case SDLK_RETURN:
+ case SDLK_f:
max=Fcalculersoins(persos,Vtourallie,&min,ennemis,selection);
soins=(rand()%(max-min+1))+min;
if(soins<0)