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blits.c
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Author
2015-01-10
emphasize the categories in the action list
Olivier Gayot
2015-01-10
do not handle font I/O inside the game.
Olivier Gayot
2015-01-10
cleaned the initialization / shutdown a little
Olivier Gayot
2015-01-09
allow to display a multiple selection
Olivier Gayot
2015-01-08
move some functions and headers so that the compilation is quicker
Olivier Gayot
2015-01-08
blit the background only once (no need for a weird function)
Olivier Gayot
2015-01-08
handle the selection of a target in a generic way.
Olivier Gayot
2015-01-08
use a generic way to navigate through entries
Olivier Gayot
2015-01-08
use the objects assigned to the teams instead of a common array
Olivier Gayot
2015-01-08
improve code and fix numerous bugs
Olivier Gayot
2015-01-08
fix invalid display of the affinities
Olivier Gayot
2015-01-08
update the damages handling
Olivier Gayot
2015-01-08
use the new enemy team instead of the old array of ENEMIES
Olivier Gayot
2015-01-08
fix invalid field set to NULL
Olivier Gayot
2015-01-07
make team blitting and characters highlighting generic
Olivier Gayot
2015-01-07
Fix invalid blit position
Olivier Gayot
2015-01-07
use a team / character model instead of an array of personnages
Olivier Gayot
2015-01-07
clean the code and fix bugs
Olivier Gayot
2015-01-07
do not pass a pointer to standard type when a copy is possible
Olivier Gayot
2015-01-07
fixed some compilation warnings
Olivier Gayot
2014-10-26
game: fix segmentation fault whenever the game starts
Olivier Gayot
2014-10-26
game: remove useless checks
Olivier Gayot
2014-10-26
game: Add a buildable version of the agme
Olivier Gayot