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the new function of the AI chooses a random target in the adversary team
and use "attack" on it.
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
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Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
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There was multiple problems with this function:
void inverse(int *bool);
First, we use "bool", which is actually a standard type, as the identifier.
Then, we cannot pass different types to the function without cast.
Then, inverse is not a meaninful name.
At last, we have to pass the address of the variable we want to inverse.
Fixed all these points by replacing the function by a macro :
#define inverse_boolean(_b) /* impl */
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
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it is safe to pass a null pointer to SDL_FreeSurface()
BTW: change the format of the files from dos to unix
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
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Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
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