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path: root/jouer.c
AgeCommit message (Expand)Author
2015-01-09handle the different type of targetsOlivier Gayot
2015-01-09implement a way to define who is targetable by an actionOlivier Gayot
2015-01-09replace the code of the artificial "intellligence"Olivier Gayot
2015-01-09use a generic way to handle a turn from a cpu or a playerOlivier Gayot
2015-01-09use a new field which contains the playing characterOlivier Gayot
2015-01-08move some functions and headers so that the compilation is quickerOlivier Gayot
2015-01-08blit the background only once (no need for a weird function)Olivier Gayot
2015-01-08handle the two teams the same wayOlivier Gayot
2015-01-08mark non public functions as staticOlivier Gayot
2015-01-08fixed infinite loop when some enemy is deadOlivier Gayot
2015-01-08initialize the items (aka objects) of the teamsOlivier Gayot
2015-01-08fix invalid write in new_enemy_team and in FjouerOlivier Gayot
2015-01-08handle the selection of a target in a generic way.Olivier Gayot
2015-01-08fix: the game stopped when we cancelled a root actinOlivier Gayot
2015-01-08use a generic way to navigate through entriesOlivier Gayot
2015-01-08use the objects assigned to the teams instead of a common arrayOlivier Gayot
2015-01-08use the new enemy team instead of the old array of ENEMIESOlivier Gayot
2015-01-07added the current user to the team structureOlivier Gayot
2015-01-07make team blitting and characters highlighting genericOlivier Gayot
2015-01-07generate the affinities during the creation of the charactersOlivier Gayot
2015-01-07Fix invalid blit positionOlivier Gayot
2015-01-07use a team / character model instead of an array of personnagesOlivier Gayot
2015-01-07clean the code and fix bugsOlivier Gayot
2015-01-07do not pass a pointer to standard type when a copy is possibleOlivier Gayot
2015-01-07fixed invalid usage of = instead of ==Olivier Gayot
2015-01-07fixed some compilation warningsOlivier Gayot
2015-01-07handle default cases in switchesOlivier Gayot
2015-01-07game: added vim key bindings to UP/DOWN/LEFT/RIGHTOlivier Gayot
2015-01-07game: converted source files from iso-8859 to UTF-8Olivier Gayot
2014-10-26game: remove useless checksOlivier Gayot
2014-10-26game: Add a buildable version of the agmeOlivier Gayot