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jouer.c
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Author
2015-01-09
allow to display a multiple selection
Olivier Gayot
2015-01-09
select a target using a structure instead of an index
Olivier Gayot
2015-01-09
handle the different type of targets
Olivier Gayot
2015-01-09
implement a way to define who is targetable by an action
Olivier Gayot
2015-01-09
replace the code of the artificial "intellligence"
Olivier Gayot
2015-01-09
use a generic way to handle a turn from a cpu or a player
Olivier Gayot
2015-01-09
use a new field which contains the playing character
Olivier Gayot
2015-01-08
move some functions and headers so that the compilation is quicker
Olivier Gayot
2015-01-08
blit the background only once (no need for a weird function)
Olivier Gayot
2015-01-08
handle the two teams the same way
Olivier Gayot
2015-01-08
mark non public functions as static
Olivier Gayot
2015-01-08
fixed infinite loop when some enemy is dead
Olivier Gayot
2015-01-08
initialize the items (aka objects) of the teams
Olivier Gayot
2015-01-08
fix invalid write in new_enemy_team and in Fjouer
Olivier Gayot
2015-01-08
handle the selection of a target in a generic way.
Olivier Gayot
2015-01-08
fix: the game stopped when we cancelled a root actin
Olivier Gayot
2015-01-08
use a generic way to navigate through entries
Olivier Gayot
2015-01-08
use the objects assigned to the teams instead of a common array
Olivier Gayot
2015-01-08
use the new enemy team instead of the old array of ENEMIES
Olivier Gayot
2015-01-07
added the current user to the team structure
Olivier Gayot
2015-01-07
make team blitting and characters highlighting generic
Olivier Gayot
2015-01-07
generate the affinities during the creation of the characters
Olivier Gayot
2015-01-07
Fix invalid blit position
Olivier Gayot
2015-01-07
use a team / character model instead of an array of personnages
Olivier Gayot
2015-01-07
clean the code and fix bugs
Olivier Gayot
2015-01-07
do not pass a pointer to standard type when a copy is possible
Olivier Gayot
2015-01-07
fixed invalid usage of = instead of ==
Olivier Gayot
2015-01-07
fixed some compilation warnings
Olivier Gayot
2015-01-07
handle default cases in switches
Olivier Gayot
2015-01-07
game: added vim key bindings to UP/DOWN/LEFT/RIGHT
Olivier Gayot
2015-01-07
game: converted source files from iso-8859 to UTF-8
Olivier Gayot
2014-10-26
game: remove useless checks
Olivier Gayot
2014-10-26
game: Add a buildable version of the agme
Olivier Gayot