summaryrefslogtreecommitdiff
path: root/menuchoixpersos.c
AgeCommit message (Expand)Author
2015-01-10do not handle font I/O inside the game.Olivier Gayot
2015-01-10added "cyanmure" magicOlivier Gayot
2015-01-10added "Defend" actionOlivier Gayot
2015-01-09select a target using a structure instead of an indexOlivier Gayot
2015-01-08initialize the items (aka objects) of the teamsOlivier Gayot
2015-01-08removed unused deprecated constantsOlivier Gayot
2015-01-08fix invalid write in new_enemy_team and in FjouerOlivier Gayot
2015-01-08added the cursor and its position to a characterOlivier Gayot
2015-01-08use the new enemy team instead of the old array of ENEMIESOlivier Gayot
2015-01-07added the current user to the team structureOlivier Gayot
2015-01-07generate a team of CPU controlled playersOlivier Gayot
2015-01-07the generation of the team is now genericOlivier Gayot
2015-01-07generate the affinities during the creation of the charactersOlivier Gayot
2015-01-07add the warrior gobelin as a real classOlivier Gayot
2015-01-07use a team / character model instead of an array of personnagesOlivier Gayot
2015-01-07do not duplicate surfaces but make them point to each otherOlivier Gayot
2015-01-07simplify the code of menuchoixpersosOlivier Gayot
2015-01-07Fix use of uninitialized variable in FmenuchoixpersosOlivier Gayot
2015-01-07fixed some compilation warningsOlivier Gayot
2015-01-07handle default cases in switchesOlivier Gayot
2015-01-07game: added vim key bindings to UP/DOWN/LEFT/RIGHTOlivier Gayot
2015-01-07game: converted source files from iso-8859 to UTF-8Olivier Gayot
2014-10-26game: fix segmentation fault whenever the game startsOlivier Gayot
2014-10-26game: remove useless checksOlivier Gayot
2014-10-26game: Add a buildable version of the agmeOlivier Gayot