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menuchoixpersos.c
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2015-01-10
added "cyanmure" magic
Olivier Gayot
2015-01-10
added "Defend" action
Olivier Gayot
2015-01-09
select a target using a structure instead of an index
Olivier Gayot
2015-01-08
initialize the items (aka objects) of the teams
Olivier Gayot
2015-01-08
removed unused deprecated constants
Olivier Gayot
2015-01-08
fix invalid write in new_enemy_team and in Fjouer
Olivier Gayot
2015-01-08
added the cursor and its position to a character
Olivier Gayot
2015-01-08
use the new enemy team instead of the old array of ENEMIES
Olivier Gayot
2015-01-07
added the current user to the team structure
Olivier Gayot
2015-01-07
generate a team of CPU controlled players
Olivier Gayot
2015-01-07
the generation of the team is now generic
Olivier Gayot
2015-01-07
generate the affinities during the creation of the characters
Olivier Gayot
2015-01-07
add the warrior gobelin as a real class
Olivier Gayot
2015-01-07
use a team / character model instead of an array of personnages
Olivier Gayot
2015-01-07
do not duplicate surfaces but make them point to each other
Olivier Gayot
2015-01-07
simplify the code of menuchoixpersos
Olivier Gayot
2015-01-07
Fix use of uninitialized variable in Fmenuchoixpersos
Olivier Gayot
2015-01-07
fixed some compilation warnings
Olivier Gayot
2015-01-07
handle default cases in switches
Olivier Gayot
2015-01-07
game: added vim key bindings to UP/DOWN/LEFT/RIGHT
Olivier Gayot
2015-01-07
game: converted source files from iso-8859 to UTF-8
Olivier Gayot
2014-10-26
game: fix segmentation fault whenever the game starts
Olivier Gayot
2014-10-26
game: remove useless checks
Olivier Gayot
2014-10-26
game: Add a buildable version of the agme
Olivier Gayot