Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-07 | game: added vim key bindings to UP/DOWN/LEFT/RIGHT | Olivier Gayot | |
h/j/k/l are mapped to behave like arrow keys so that the navigation is easier in the menus. F and A are respectiverly used to validate and cancel as well. Signed-off-by: Olivier Gayot <duskcoder@gmail.com> | |||
2014-10-26 | game: remove useless checks | Olivier Gayot | |
it is safe to pass a null pointer to SDL_FreeSurface() BTW: change the format of the files from dos to unix Signed-off-by: Olivier Gayot <duskcoder@gmail.com> | |||
2014-10-26 | game: Add a buildable version of the agme | Olivier Gayot | |
Signed-off-by: Olivier Gayot <duskcoder@gmail.com> |