Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-08 | added the cursor and its position to a character | Olivier Gayot | |
Signed-off-by: Olivier Gayot <duskcoder@gmail.com> | |||
2015-01-08 | use the new enemy team instead of the old array of ENEMIES | Olivier Gayot | |
Signed-off-by: Olivier Gayot <duskcoder@gmail.com> | |||
2015-01-07 | added the current user to the team structure | Olivier Gayot | |
the current character is generated randomly at the initialization of the team. Signed-off-by: Olivier Gayot <duskcoder@gmail.com> | |||
2015-01-07 | generate the affinities during the creation of the characters | Olivier Gayot | |
do not differenciate between the players and the enemies as well Signed-off-by: Olivier Gayot <duskcoder@gmail.com> | |||
2015-01-07 | use a team / character model instead of an array of personnages | Olivier Gayot | |
Signed-off-by: Olivier Gayot <duskcoder@gmail.com> |