From ac5c469494478bf3774d412581e342d9fa97ec16 Mon Sep 17 00:00:00 2001 From: Olivier Gayot Date: Thu, 8 Jan 2015 17:37:13 +0100 Subject: initialize the items (aka objects) of the teams Signed-off-by: Olivier Gayot --- jouer.c | 9 --------- menuchoixpersos.c | 21 +++++++++++++++------ prototypes.h | 1 - 3 files changed, 15 insertions(+), 16 deletions(-) diff --git a/jouer.c b/jouer.c index 8603df7..bbe246d 100644 --- a/jouer.c +++ b/jouer.c @@ -237,7 +237,6 @@ int Fjouer (SURFACES *surfaces, POSITIONS *positions, struct team_t *ally, struc surfaces->Pfondjeu=NULL; } Fblitterfond(surfaces); // on blit le fond du jeu - Fremplirobjets(&ally->objects); // on monte les variables potions ether, etc /* compute whether the allies or the enemies should begin */ Vtour = rand() % 2; @@ -332,11 +331,3 @@ int Fjouer (SURFACES *surfaces, POSITIONS *positions, struct team_t *ally, struc } return 0; } - -void Fremplirobjets(OBJET *objets) -{ - objets->potions=10; - objets->ethers=10; - objets->potionsplus=5; - objets->ethersplus=5; -} diff --git a/menuchoixpersos.c b/menuchoixpersos.c index e2d5cfc..0ce0360 100644 --- a/menuchoixpersos.c +++ b/menuchoixpersos.c @@ -72,6 +72,17 @@ static void init_team_players(struct team_t *team, bool left, } } +static void init_team(struct team_t *team, int chr_cnt) +{ + team->objects.potions = 10; + team->objects.ethers = 10; + team->objects.potionsplus = 5; + team->objects.ethersplus = 5; + + team->chr_cnt = chr_cnt; + team->chr_cur = rand() % team->chr_cnt; + team->chrs = malloc(sizeof(struct character_t) * team->chr_cnt); +} static struct team_t *new_ally_team(SURFACES *surfaces, @@ -81,9 +92,8 @@ struct team_t *new_ally_team(SURFACES *surfaces, team->name = "Team Player"; team->cpu = false; - team->chr_cnt = cnt; - team->chr_cur = rand() % team->chr_cnt; - team->chrs = malloc(sizeof(struct character_t) * team->chr_cnt); + + init_team(team, cnt); init_team_players(team, true, classes, surfaces); @@ -126,9 +136,8 @@ struct team_t *new_enemy_team(SURFACES *surfaces, const struct team_t *ally_team team->name = "Team CPU"; team->cpu = true; - team->chr_cnt = rand() % 5 + 1; - team->chr_cur = rand() % team->chr_cnt; - team->chrs = malloc(sizeof(struct character_t) * team->chr_cnt); + + init_team(team, rand() % 5 + 1); classes = malloc(sizeof(enum character_class_t) * team->chr_cnt); diff --git a/prototypes.h b/prototypes.h index ffa1c94..582bfee 100644 --- a/prototypes.h +++ b/prototypes.h @@ -37,7 +37,6 @@ void blit_character_affinities(SURFACES *, POSITIONS *, const struct character_t void update_list_entries(SURFACES *surfaces, POSITIONS *positions, const struct entry_t *entries, int cnt, int selected); void Fblitterpvcible (SURFACES *surfaces,POSITIONS *positions, const struct character_t *); void Fblitterpmcible (SURFACES *surfaces,POSITIONS *positions, const struct character_t *); -void Fremplirobjets(OBJET *objets); void Fblitterfond(SURFACES* surfaces); Uint32 obtenirPixel(SDL_Surface *surface, int x, int y); -- cgit v1.2.3