/* ** draw.h for in /home/gayot_o/prog/lib/sdl-digit/include ** ** Made by olivier gayot ** Login ** ** Started on Wed Apr 25 03:36:16 2012 olivier gayot ** Last update Wed Apr 25 03:36:16 2012 olivier gayot */ #ifndef DRAW_H_ # define DRAW_H_ static void draw_0(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_1(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_2(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_3(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_4(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_5(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_6(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_7(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_8(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_9(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_hyphen(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_space(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_A(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_B(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_C(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_D(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_E(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_F(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_G(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_H(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_I(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_J(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_K(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_L(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_M(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_N(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_O(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_P(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_Q(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_R(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_S(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_T(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_U(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_V(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_W(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_X(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_Y(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); static void draw_Z(SDL_Surface *surf, SDL_Rect *rect, int size, Uint32 color); #endif /* !DRAW_H_*/