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authorOlivier Gayot <duskcoder@gmail.com>2016-01-29 22:18:02 +0100
committerOlivier Gayot <duskcoder@gmail.com>2016-01-29 22:20:09 +0100
commit9cba7e2d3ff647d3ade46cefba24451ce837a5f1 (patch)
treeef26eee4f30bb316312507502e2287bedd107951 /client.h
parentd6d9fdb8ce4d24e51aa28fefad057ab6160e77fa (diff)
game rewritten in C++c++
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'client.h')
-rw-r--r--client.h40
1 files changed, 40 insertions, 0 deletions
diff --git a/client.h b/client.h
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+/*
+ * Copyright (C) 2016 Olivier Gayot <olivier.gayot@sigexec.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef CLIENT_H
+#define CLIENT_H
+
+#include <string>
+#include "game.h"
+
+namespace cao {
+ class client {
+ public:
+ client(int, void *);
+
+ void join_game(const std::string &name);
+
+ private:
+ int _sock;
+ void *_handler;
+
+ player *_player;
+ };
+};
+
+#endif /* CLIENT_H */