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-rwxr-xr-xserver.py54
1 files changed, 49 insertions, 5 deletions
diff --git a/server.py b/server.py
index fef53e7..4707ac9 100755
--- a/server.py
+++ b/server.py
@@ -1,23 +1,67 @@
#!/usr/bin/env python
from websocket_server import WebsocketServer
-from CAO_Cards import CAO_Cards
+import CAO_GameManager
+import CAO_Client
+from CAO_Status import cao_error
+
+import json
+
+game_manager = CAO_GameManager.CAO_GameManager()
def new_client_handler(client, server):
- print('client ' + client['id'] + ' just joined')
+ client['cao_client'] = CAO_Client.CAO_Client(game_manager)
def client_left_handler(client, server):
- print('client just left')
+ pass
def message_received_handler(client, server, message):
- print('received from client ' + client['id'] + ': [%s]' % message)
+ try:
+ json_msg = json.loads(message)
+ except:
+ res = cao_error('badly formatted json')
+ else:
+ op = json_msg['op']
+ if op == 'join_game':
+ try:
+ game_name = json_msg['game_name']
+ except KeyError:
+ res = cao_error('field `game_name\' is required')
+ else:
+ res = client['cao_client'].join_game(game_name)
+ elif op == 'view_player_cards':
+ res = client['cao_client'].view_player_cards()
+ elif op == 'view_played_cards':
+ res = client['cao_client'].view_played_cards()
+ elif op == 'pick_black_card':
+ res = client['cao_client'].pick_black_card()
+ elif op == 'designate_card':
+ try:
+ card_id = json_msg['card_id']
+ except KeyError:
+ res = cao_error('field `card_id\' is required')
+ else:
+ res = client['cao_client'].designate_card(card_id)
+ elif op == 'play_white_card':
+ try:
+ card_id = json_msg['card_id']
+ except KeyError:
+ res = cao_error('field `card_id\' is required')
+ else:
+ res = client['cao_client'].play_white_card(card_id)
+ elif op == 'collect_cards':
+ res = client['cao_client'].collect_cards()
+ else:
+ res = cao_error('invalid command')
+
+ server.send_message(client, res)
def main():
server = WebsocketServer(1236)
-
server.set_fn_new_client(new_client_handler)
server.set_fn_client_left(client_left_handler)
server.set_fn_message_received(message_received_handler)
+
server.run_forever()
if __name__ == '__main__':