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-rw-r--r--game.html18
-rw-r--r--game.js158
-rw-r--r--style.css28
3 files changed, 203 insertions, 1 deletions
diff --git a/game.html b/game.html
index 1b90fab..48d7ee1 100644
--- a/game.html
+++ b/game.html
@@ -8,5 +8,23 @@
<script src="game.js"></script>
</head>
<body>
+ <button type="button" id="btn_join">Join a Game !</button>
+ <button type="button" id="btn_pick_black">Become the Judge</button>
+ <button type="button" id="btn_collect">Collect the Cards</button>
+
+ <div id="black_card">
+ </div>
+ <table id="white_cards">
+ <tr><td class="card_desc"></td></tr>
+ <tr><td class="card_desc"></td></tr>
+ <tr><td class="card_desc"></td></tr>
+ <tr><td class="card_desc"></td></tr>
+ <tr><td class="card_desc"></td></tr>
+ <tr><td class="card_desc"></td></tr>
+ <tr><td class="card_desc"></td></tr>
+ <tr><td class="card_desc"></td></tr>
+ <tr><td class="card_desc"></td></tr>
+ <tr><td class="card_desc"></td></tr>
+ </table>
</body>
</html>
diff --git a/game.js b/game.js
index b0545af..df42d9c 100644
--- a/game.js
+++ b/game.js
@@ -1,15 +1,171 @@
$(document).ready(function() {
- var ws = new WebSocket('ws://' + document.location.host + ':1236');
+ request_queue = []
+ var map_white_idx_row = {};
+
+ var ws = new WebSocket('ws://' + document.location.hostname + ':1236');
+
+ var self = this;
ws.onopen = function() {
+ console.log('connection established');
+ $('#btn_join').show();
};
ws.onclose = function() {
};
ws.onmessage = function(evt) {
+ message = JSON.parse(evt.data);
+
+ if (message['type'] == 'notification') {
+ handle_notification(message['content']);
+ } else {
+ handle_response(message['content']);
+ }
+ };
+
+ var handle_notification = function(msg) {
+ console.log('notification:');
+ console.log(msg);
+ };
+
+ var handle_response = function(response) {
+ rq = request_queue.shift();
+
+ if (response['status'] != 0) {
+ alert(response['info']);
+ }
+
+ switch (rq) {
+ case 'join_game':
+ console.log(response);
+ if (response['status'] != 0) {
+ break;
+ }
+ $('#btn_join').hide();
+ $('#btn_pick_black').show();
+ console.log('just joined the game');
+ /* self.request_show_cards(); */
+ /* XXX intentional fallback */
+ case 'view_player_cards':
+ if (response['status'] == 0) {
+ $('#white_cards').show();
+ for (i in response['result']) {
+ element = $('.card_desc').eq(i);
+ element.html(response['result'][i][1]);
+ element.dblclick(gen_callback_white_card(i));
+ map_white_idx_row[response['result'][i][0]] = i;
+ }
+ }
+ break;
+ case 'pick_black_card':
+ if (response['status'] != 0) {
+ break;
+ }
+ $('#btn_collect').show();
+ $('#btn_pick_black').hide();
+ /* self.request_show_black_card(); */
+ /* XXX intentional fallback */
+
+ case 'view_black_card':
+ if (response['status'] == 0) {
+ $('#black_card').show();
+ $('#black_card').html(response['result']);
+ }
+ break;
+ case 'play_white_card':
+ if (response['status'] == 0) {
+ row = map_white_idx_row[response['result']['card_id']];
+
+ element = $('.card_desc').eq(row);
+ element.empty();
+ element.dblclick(null)
+ }
+ break;
+ case 'collect_cards':
+ if (response['status'] != 0) {
+ break;
+ }
+ $('#btn_collect').hide();
+ /* XXX intentional fallback */
+ case 'view_played_cards':
+ if (response['status'] == 0) {
+ for (i in response['result']) {
+ console.log(response['result'][i]);
+ }
+ }
+ break;
+ default:
+ console.log(evt);
+ }
};
ws.onerror = function(evt) {
+ alert(evt);
+ };
+
+ var gen_callback_white_card = function(index) {
+ return function() {
+ request = {
+ 'op': 'play_white_card',
+ 'card_id': index,
+ };
+
+ request_queue.push('play_white_card');
+ ws.send(JSON.stringify(request));
+ };
+ };
+
+ $('#btn_join').click(function() {
+ game_name = prompt('Name of the game');
+
+ request = {
+ 'op': 'join_game',
+ 'game_name': game_name,
+ };
+ request_queue.push('join_game');
+ ws.send(JSON.stringify(request));
+ });
+
+ $('#btn_pick_black').click(function() {
+ request = {
+ 'op': 'pick_black_card',
+ };
+ request_queue.push('pick_black_card');
+ ws.send(JSON.stringify(request));
+ });
+
+ $('#btn_collect').click(function() {
+ request = {
+ 'op': 'collect_cards',
+ };
+ request_queue.push('collect_cards');
+ ws.send(JSON.stringify(request));
+ });
+
+ this.request_show_cards = function() {
+ request = {
+ 'op': 'view_player_cards',
+ };
+
+ request_queue.push('view_player_cards');
+ console.log(request);
+ ws.send(JSON.stringify(request));
+ };
+ this.request_show_black_card = function() {
+ request = {
+ 'op': 'view_black_card',
+ };
+
+ request_queue.push('view_black_card');
+ ws.send(JSON.stringify(request));
+ };
+ this.request_show_played_cards = function() {
+ request = {
+ 'op': 'view_played_cards',
+ };
+
+ request_queue.push('view_played_cards');
+ ws.send(JSON.stringify(request));
};
});
diff --git a/style.css b/style.css
new file mode 100644
index 0000000..c6ecbe6
--- /dev/null
+++ b/style.css
@@ -0,0 +1,28 @@
+body {
+ background-color: #222222;
+ color: #dddddd;
+}
+
+td {
+ border: 1px white solid;
+}
+
+#black_card {
+ display: none;
+}
+
+#white_cards {
+ display: none;
+}
+
+#btn_join {
+ display: none;
+}
+
+#btn_collect {
+ display: none;
+}
+
+#btn_pick_black {
+ display: none;
+}