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-rw-r--r--CAO_Game.py12
-rw-r--r--CAO_Player.py1
2 files changed, 12 insertions, 1 deletions
diff --git a/CAO_Game.py b/CAO_Game.py
index a77b376..27a5567 100644
--- a/CAO_Game.py
+++ b/CAO_Game.py
@@ -140,7 +140,17 @@ class CAO_Game():
# reset the state of the players
for p in self.players:
if p.get_has_played:
- p.receive_card(self.board.pick_white_card())
+ idx = p.receive_card(self.board.pick_white_card())
+ card_idx = p.cards[idx]
+ card_desc = self.white_desc[card_idx]
+
+ p.send_notification({
+ 'op': 'received_card',
+ 'card': {
+ 'id': idx,
+ 'desc': card_desc,
+ },
+ })
p.set_has_played(False)
self.board.recycle_black_card()
diff --git a/CAO_Player.py b/CAO_Player.py
index a4dc326..91e6351 100644
--- a/CAO_Player.py
+++ b/CAO_Player.py
@@ -28,6 +28,7 @@ class CAO_Player():
def receive_card(self, card):
self.cards[self.next_idx] = card
self.next_idx += 1
+ return self.next_idx - 1
def send_notification(self, obj):
if self.client is None: