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-rwxr-xr-x[l---------]cao-server73
-rwxr-xr-xserver.py72
2 files changed, 72 insertions, 73 deletions
diff --git a/cao-server b/cao-server
index 48c45cb..162cd5d 120000..100755
--- a/cao-server
+++ b/cao-server
@@ -1 +1,72 @@
-server.py \ No newline at end of file
+#!/usr/bin/env python
+
+from websocket_server import WebsocketServer
+import CAO.GameManager
+import CAO.Client
+from CAO.Status import cao_error
+
+import json
+
+game_manager = CAO.GameManager.GameManager()
+
+def new_client_handler(client, server):
+ client['cao_client'] = CAO.Client.Client(server, client, game_manager)
+
+def client_left_handler(client, server):
+ client['cao_client'].disconnect();
+
+def message_received_handler(client, server, message):
+ try:
+ json_msg = json.loads(message)
+ except:
+ res = cao_error('badly formatted json')
+ else:
+ op = json_msg['op']
+ if op == 'join_game':
+ try:
+ game_name = json_msg['game_name']
+ except KeyError:
+ res = cao_error('field `game_name\' is required')
+ else:
+ lang = json_msg.get('lang')
+ res = client['cao_client'].join_game(game_name, lang)
+ elif op == 'view_player_cards':
+ res = client['cao_client'].view_player_cards()
+ elif op == 'view_black_card':
+ res = client['cao_client'].view_black_card()
+ elif op == 'view_played_cards':
+ res = client['cao_client'].view_played_cards()
+ elif op == 'pick_black_card':
+ res = client['cao_client'].pick_black_card()
+ elif op == 'designate_card':
+ card_id = None
+ try:
+ card_id = int(json_msg['card_id'])
+ except (KeyError, TypeError):
+ pass
+ finally:
+ res = client['cao_client'].designate_card(card_id)
+ elif op == 'play_white_card':
+ try:
+ card_id = int(json_msg['card_id'])
+ except KeyError:
+ res = cao_error('field `card_id\' is required')
+ else:
+ res = client['cao_client'].play_white_card(card_id)
+ elif op == 'collect_cards':
+ res = client['cao_client'].collect_cards()
+ else:
+ res = cao_error('invalid command')
+
+ server.send_message(client, res)
+
+def main():
+ server = WebsocketServer(1236, '0.0.0.0')
+ server.set_fn_new_client(new_client_handler)
+ server.set_fn_client_left(client_left_handler)
+ server.set_fn_message_received(message_received_handler)
+
+ server.run_forever()
+
+if __name__ == '__main__':
+ main()
diff --git a/server.py b/server.py
deleted file mode 100755
index 162cd5d..0000000
--- a/server.py
+++ /dev/null
@@ -1,72 +0,0 @@
-#!/usr/bin/env python
-
-from websocket_server import WebsocketServer
-import CAO.GameManager
-import CAO.Client
-from CAO.Status import cao_error
-
-import json
-
-game_manager = CAO.GameManager.GameManager()
-
-def new_client_handler(client, server):
- client['cao_client'] = CAO.Client.Client(server, client, game_manager)
-
-def client_left_handler(client, server):
- client['cao_client'].disconnect();
-
-def message_received_handler(client, server, message):
- try:
- json_msg = json.loads(message)
- except:
- res = cao_error('badly formatted json')
- else:
- op = json_msg['op']
- if op == 'join_game':
- try:
- game_name = json_msg['game_name']
- except KeyError:
- res = cao_error('field `game_name\' is required')
- else:
- lang = json_msg.get('lang')
- res = client['cao_client'].join_game(game_name, lang)
- elif op == 'view_player_cards':
- res = client['cao_client'].view_player_cards()
- elif op == 'view_black_card':
- res = client['cao_client'].view_black_card()
- elif op == 'view_played_cards':
- res = client['cao_client'].view_played_cards()
- elif op == 'pick_black_card':
- res = client['cao_client'].pick_black_card()
- elif op == 'designate_card':
- card_id = None
- try:
- card_id = int(json_msg['card_id'])
- except (KeyError, TypeError):
- pass
- finally:
- res = client['cao_client'].designate_card(card_id)
- elif op == 'play_white_card':
- try:
- card_id = int(json_msg['card_id'])
- except KeyError:
- res = cao_error('field `card_id\' is required')
- else:
- res = client['cao_client'].play_white_card(card_id)
- elif op == 'collect_cards':
- res = client['cao_client'].collect_cards()
- else:
- res = cao_error('invalid command')
-
- server.send_message(client, res)
-
-def main():
- server = WebsocketServer(1236, '0.0.0.0')
- server.set_fn_new_client(new_client_handler)
- server.set_fn_client_left(client_left_handler)
- server.set_fn_message_received(message_received_handler)
-
- server.run_forever()
-
-if __name__ == '__main__':
- main()