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-rw-r--r--CAO_Game.py18
1 files changed, 18 insertions, 0 deletions
diff --git a/CAO_Game.py b/CAO_Game.py
index 7275f56..470eb71 100644
--- a/CAO_Game.py
+++ b/CAO_Game.py
@@ -48,6 +48,10 @@ class CAO_Game():
self.players.append(player)
+ for p in self.players:
+ if p is not player:
+ p.send_notification('somebody has joined the game')
+
return self.try_view_player_cards(player)
@@ -61,6 +65,10 @@ class CAO_Game():
self.state = self.WAITING_COLLECTION
+ for p in self.players:
+ if p is not player:
+ p.send_notification('a judge has been designed')
+
return self.try_view_black_card(player)
@@ -82,6 +90,8 @@ class CAO_Game():
self.board.play_card(player, card)
+ self.judge.send_notification('somebody played a card')
+
return cao_success({'card_id': card_id})
@@ -97,6 +107,10 @@ class CAO_Game():
# we prevent the others to play
self.state = self.WAITING_DESIGNATION
+ for p in self.players:
+ if p is not player:
+ p.send_notification('somebody collected the cards')
+
return self.try_view_played_cards(player)
@@ -132,6 +146,10 @@ class CAO_Game():
self.board.recycle_black_card()
self.judge = None # useful or not ...
+ for p in self.players:
+ if p is not player:
+ p.send_notification('we need a new judge')
+
self.state = self.WAITING_NEW_JUDGE
return cao_success(None)