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-rw-r--r--CAO_Game.py44
1 files changed, 23 insertions, 21 deletions
diff --git a/CAO_Game.py b/CAO_Game.py
index 0502b88..ed446ee 100644
--- a/CAO_Game.py
+++ b/CAO_Game.py
@@ -1,6 +1,8 @@
from CAO_Player import CAO_Player
from CAO_Board import CAO_Board
+from CAO_Status import cao_error, cao_success
+
import json
class CAO_Game():
@@ -26,7 +28,7 @@ class CAO_Game():
def try_join(self, client):
if len(self.players) >= 10:
- return ('ERR', 'too many players in this game')
+ return cao_error('too many players in this game')
cards = []
@@ -34,74 +36,74 @@ class CAO_Game():
for i in range(10):
cards.append(self.board.pick_white_card())
except IndexError:
- return ('ERR', 'no enough white cards for player')
+ return cao_error('no enough white cards for player')
player = CAO_Player(client, cards)
client.set_player(player)
self.players.append(player)
- return ('OK', '')
+ return cao_success(None)
def try_become_judge(self, player):
if self.state is not self.WAITING_NEW_JUDGE:
# TODO what if the judge has quit ?
- return ('ERR', 'Someone is judge already')
+ return cao_error('Someone is judge already')
self.judge = player
self.board.reveal_black_card()
self.state = self.WAITING_COLLECTION
- return ('OK', '')
+ return cao_success(None)
def try_play_card(self, player, card_id):
if self.state is not self.WAITING_COLLECTION:
- return ('ERR', 'Who asked you to play now ?!')
+ return cao_error('Who asked you to play now ?!')
if self.judge is player:
- return ('ERR', 'You\'re the judge, you silly')
+ return cao_error('You\'re the judge, you silly')
elif player.get_has_played():
- return ('ERR', 'You already played, you dumb ass')
+ return cao_error('You already played, you dumb ass')
try:
card = player.pop_card(card_id)
except IndexError:
- return ('ERR', 'Invalid card id')
+ return cao_error('Invalid card id')
player.set_has_played()
self.board.play_card(player, card)
- return ('OK', '')
+ return cao_success(None)
def try_collect_cards(self, player):
if self.state is not self.WAITING_COLLECTION:
- return ('ERR', 'Do you think it\'s the moment for colletion !?')
+ return cao_error('Do you think it\'s the moment for colletion !?')
if self.judge is not player:
- return ('ERR', 'You\'re not the judge, you fool!')
+ return cao_error('You\'re not the judge, you fool!')
self.board.shuffle_played_cards()
# we prevent the others to play
self.state = self.WAITING_DESIGNATION
- return ('OK', '')
+ return cao_success(None)
def try_designate_card(self, player, card_id):
if self.state is not self.WAITING_DESIGNATION:
- return ('ERR', 'Not now, moron !')
+ return cao_error('Not now, moron !')
if self.judge is not player:
- return ('ERR', 'Who do you think you are !?')
+ return cao_error('Who do you think you are !?')
if card_id is None and len(self.board.played_cards) > 0:
- return ('ERR', 'There are cards on the board, pick one !')
+ return cao_error('There are cards on the board, pick one !')
if card_id is not None or len(self.board.played_cards) > 0:
# if there are cards on the board
@@ -109,7 +111,7 @@ class CAO_Game():
try:
card, winner = self.board.played_cards[card_id]
except IndexError:
- return ('ERR', 'Invalid card')
+ return cao_error('Invalid card')
winner.inc_score()
@@ -127,7 +129,7 @@ class CAO_Game():
self.state = self.WAITING_NEW_JUDGE
- return ('OK', '')
+ return cao_success(None)
def try_view_player_cards(self, player):
cards = []
@@ -135,15 +137,15 @@ class CAO_Game():
for card in player.cards:
cards.append(self.white_desc[card])
- return ('OK', json.dumps(cards))
+ return cao_success(cards)
def try_view_played_cards(self, player):
if self.state is not self.WAITING_DESIGNATION:
- return ('ERR', 'Not now, moron !')
+ return cao_error('Not now, moron !')
cards = []
for card, unused in self.board.played_cards:
cards.append(self.white_desc[card])
- return ('OK', json.dumps(cards))
+ return cao_success(cards)