diff options
Diffstat (limited to 'CAO_Game.py')
-rw-r--r-- | CAO_Game.py | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/CAO_Game.py b/CAO_Game.py new file mode 100644 index 0000000..dfa7841 --- /dev/null +++ b/CAO_Game.py @@ -0,0 +1,147 @@ +from CAO_Player import CAO_Player +from CAO_Board import CAO_Board + +import json + +class CAO_Game(): + WAITING_NEW_JUDGE = 0, + WAITING_COLLECTION = 1, + WAITING_DESIGNATION = 2, + + + def __init__(self, white_desc, black_desc): + self.white_desc = white_desc + self.black_desc = black_desc + + white_pick = [i for i in range(len(self.white_desc))] + black_pick = [i for i in range(len(self.black_desc))] + + self.state = self.WAITING_NEW_JUDGE + + self.players = [] + + self.judge = None + + self.board = CAO_Board(white_pick, black_pick) + + def try_join(self, client): + if len(self.players) >= 10: + return ('ERR', 'too many players in this game') + + cards = [] + + try: + for i in range(10): + cards.append(self.board.pick_white_card()) + except IndexError: + return ('ERR', 'no enough white cards for player') + + player = CAO_Player(client, cards) + client.set_player(player) + + self.players.append(player) + + return ('OK', '') + + + def try_become_judge(self, player): + if self.state is not self.WAITING_NEW_JUDGE: + # TODO what if the judge has quit ? + return ('ERR', 'Someone is judge already') + + self.judge = player + self.board.reveal_black_card() + + self.state = self.WAITING_COLLECTION + + return ('OK', '') + + + def try_play_card(self, player, card_id): + if self.state is not self.WAITING_COLLECTION: + return ('ERR', 'Who asked you to play now ?!') + + if self.judge is player: + return ('ERR', 'You\'re the judge, you silly') + elif player.get_has_played(): + return ('ERR', 'You already played, you dumb ass') + + try: + card = player.pop_card(card_id) + except IndexError: + return ('ERR', 'Invalid card id') + + player.set_has_played() + + self.board.play_card(player, card) + + return ('OK', '') + + + def try_collect_cards(self, player): + if self.state is not self.WAITING_COLLECTION: + return ('ERR', 'Do you think it\'s the moment for colletion !?') + + if self.judge is not player: + return ('ERR', 'You\'re not the judge, you fool!') + + # we prevent the others to play + self.state = self.WAITING_DESIGNATION + + return ('OK', '') + + + def try_designate_card(self, player, card_id): + if self.state is not self.WAITING_DESIGNATION: + return ('ERR', 'Not now, moron !') + + if self.judge is not player: + return ('ERR', 'Who do you think you are !?') + + if card_id is None and len(self.board.played_cards) > 0: + return ('ERR', 'There are cards on the board, pick one !') + + if card_id is not None or len(self.board.played_cards) > 0: + # if there are cards on the board + # TODO check exception + try: + card, winner = self.board.played_cards[card_id] + except IndexError: + return ('ERR', 'Invalid card') + + winner.inc_score() + + # put the cards back in the deck + self.board.recycle_played_cards() + + # reset the state of the players + for p in self.players: + if p.get_has_played: + p.cards.append(self.board.pick_white_card()) + p.set_has_played(False) + + self.board.recycle_black_card() + self.judge = None # useful or not ... + + self.state = self.WAITING_NEW_JUDGE + + return ('OK', '') + + def try_view_player_cards(self, player): + cards = [] + + for card in player.cards: + cards.append(self.white_desc[card]) + + return ('OK', json.dumps(cards)) + + def try_view_played_cards(self, player): + if self.state is not self.WAITING_DESIGNATION: + return ('ERR', 'Not now, moron !') + + cards = [] + + for card, unused in self.board.played_cards: + cards.append(self.white_desc[card]) + + return ('OK', json.dumps(cards)) |