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+/*
+ * Copyright (C) 2016 Olivier Gayot <olivier.gayot@sigexec.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include <iostream>
+#include "client.h"
+
+namespace cao {
+ client::client(int sock, void *handler)
+ : _sock(sock), _handler(handler), _player(NULL)
+ {
+ std::clog << "creating a new client" << std::endl;
+ }
+
+ void client::join_game(const std::string &name)
+ {
+ if (_player) {
+ std::clog << "hey you already are in a game" << std::endl;
+ return;
+ }
+
+ game *game = game_manager::get_instance()->find_game_by_name(name);
+
+ _player = game->try_join(this);
+ }
+};