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2015-06-04display the cards played and allow to select oneOlivier Gayot
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04fix no return when the black card is not revealedOlivier Gayot
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04moved the content of the desktop version into the proper fileOlivier Gayot
moved from cao-common.js to cao-desktop.js Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04renamed files to prepare for the mobile versionOlivier Gayot
the files have been renamed from game to cao. Moreover, we now prepare them to adapt to the mobile version of the game. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04added the first version of the GUIOlivier Gayot
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04added a system of notificationOlivier Gayot
what the client will receive will look like: {'type': TYPE, 'content': CONTENT} TYPE will be either 'notification' or 'response' CONTENT will be the content of the notification or the response Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04show the played cards to the judge after collectingOlivier Gayot
we return the list of played cards to the judge when he collects them. this avoids a query to view_played_cards(). Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04fixed bug the card id was considered a stringOlivier Gayot
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04the cards of a player are stored in a mapOlivier Gayot
the problem with the list is that when we take a card in the middle, the following indexes are shifted. It is inconvenient to shift them on the end user side's so we use a map with incremented indexes. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04return more information to the end userOlivier Gayot
when the queries are successful, we try to give more usable information to the user so that no more queries are needed. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04fixed: client considered in game even when refusedOlivier Gayot
the bug happened when we tried to join a full game. the client had game field set to the actual game even though it is not supposed to participate. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04fixed inversion between black and white cardsOlivier Gayot
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04implement a way to view the black cardOlivier Gayot
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04added the squeleton for the clientOlivier Gayot
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04add a working main server fileOlivier Gayot
The server is ready to deal with requests from web browsers. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04generate proper json to send to the clientsOlivier Gayot
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04removed useless contentOlivier Gayot
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04shuffle the played cards before designingOlivier Gayot
the judge tends to know with card belong to who if he can see the order Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-04the version version which seems to work correctlyOlivier Gayot
the main file of the project is useless tho for now on Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-03added the cards and the method to load themOlivier Gayot
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
2015-06-03added a first version of the server main functionOlivier Gayot
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>