From 9cba7e2d3ff647d3ade46cefba24451ce837a5f1 Mon Sep 17 00:00:00 2001 From: Olivier Gayot Date: Fri, 29 Jan 2016 22:18:02 +0100 Subject: game rewritten in C++ Signed-off-by: Olivier Gayot --- client.cpp | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 client.cpp (limited to 'client.cpp') diff --git a/client.cpp b/client.cpp new file mode 100644 index 0000000..c4486d1 --- /dev/null +++ b/client.cpp @@ -0,0 +1,40 @@ +/* + * Copyright (C) 2016 Olivier Gayot + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#include +#include "client.h" + +namespace cao { + client::client(int sock, void *handler) + : _sock(sock), _handler(handler), _player(NULL) + { + std::clog << "creating a new client" << std::endl; + } + + void client::join_game(const std::string &name) + { + if (_player) { + std::clog << "hey you already are in a game" << std::endl; + return; + } + + game *game = game_manager::get_instance()->find_game_by_name(name); + + _player = game->try_join(this); + } +}; -- cgit v1.2.3