import random class Board: def __init__(self, white_cards, black_cards): self.white_pick = white_cards self.black_pick = black_cards self.white_recycled = [] self.black_recycled = [] self.current_black_card = None # tupple of cards / player currently being played self.played_cards = [] random.shuffle(self.white_pick) random.shuffle(self.black_pick) def reveal_black_card(self): if not self.black_pick: self.black_pick = self.black_recycle random.shuffle(self.black_pick) self.black_recycled = [] card = self.black_pick.pop() self.current_black_card = card def recycle_black_card(self): self.black_recycled.append(self.current_black_card) def pick_white_card(self): if not self.white_pick: self.white_pick = self.white_recycled random.shuffle(self.white_pick) self.white_recycled = [] card = self.white_pick.pop() return card def play_card(self, player, card): self.played_cards.append((card, player)) def shuffle_played_cards(self): random.shuffle(self.played_cards) def recycle_played_cards(self): self.white_recycled += [i[0] for i in self.played_cards] self.played_cards = []