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import random
class Board:
def __init__(self, white_cards, black_cards):
self.white_pick = white_cards
self.black_pick = black_cards
self.white_recycled = []
self.black_recycled = []
self.current_black_card = None
# tupple of cards / player currently being played
self.played_cards = []
random.shuffle(self.white_pick)
random.shuffle(self.black_pick)
def reveal_black_card(self):
if not self.black_pick:
self.black_pick = self.black_recycle
random.shuffle(self.black_pick)
self.black_recycled = []
card = self.black_pick.pop()
self.current_black_card = card
def recycle_black_card(self):
self.black_recycled.append(self.current_black_card)
def pick_white_card(self):
if not self.white_pick:
self.white_pick = self.white_recycled
random.shuffle(self.white_pick)
self.white_recycled = []
card = self.white_pick.pop()
return card
def play_card(self, player, card):
self.played_cards.append((card, player))
def shuffle_played_cards(self):
random.shuffle(self.played_cards)
def recycle_played_cards(self):
self.white_recycled += [i[0] for i in self.played_cards]
self.played_cards = []
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