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authorOlivier Gayot <olivier.gayot@sigexec.com>2021-12-22 14:36:43 +0100
committerOlivier Gayot <olivier.gayot@sigexec.com>2021-12-22 14:41:56 +0100
commit35014b1f291045fbe37afd8601072a9c5856cbf4 (patch)
tree6543aa2d7cf8b14c94b4f5ecf8e56aefd7a98c88
parente80345eb462bb78eb691db9aec4e34995dc8b8c7 (diff)
Construct new empty rows using list repetition
Signed-off-by: Olivier Gayot <olivier.gayot@sigexec.com>
-rw-r--r--cameltris/playfield.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/cameltris/playfield.py b/cameltris/playfield.py
index d1f4e9d..2e432b2 100644
--- a/cameltris/playfield.py
+++ b/cameltris/playfield.py
@@ -1,6 +1,6 @@
class PlayField:
def __init__(self):
- self.grid = [[None for _ in range(10)] for _ in range(20)]
+ self.grid = [[None] * 10 for _ in range(20)]
def burn_rows(self) -> int:
""" Burn rows that can be filled and return how many of them were burnt """
@@ -11,7 +11,7 @@ class PlayField:
rows_to_burn.append(row)
for row in rows_to_burn:
- self.grid.insert(0, [None for _ in range(10)])
+ self.grid.insert(0, [None] * 10)
self.grid.remove(row)
return len(rows_to_burn)