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-rwxr-xr-x__main__.py66
1 files changed, 35 insertions, 31 deletions
diff --git a/__main__.py b/__main__.py
index e823054..98872c0 100755
--- a/__main__.py
+++ b/__main__.py
@@ -1,5 +1,7 @@
#!/usr/bin/env python3
+""" Entry point to play the game """
+
import argparse
import pygame
@@ -11,47 +13,49 @@ from cameltris.screens.Pause import Pause as PauseScreen
from cameltris.misc import Pause, UnPause
-PARSER = argparse.ArgumentParser()
+def main(args: dict):
+ """ Main function to be called with option arguments already parsed """
+ pygame.init()
-PARSER.add_argument("--starting-level", type=int, choices=list(range(1, 30)), default=1)
-PARSER.add_argument("--joystick", type=int, dest="joystick_id", metavar="Joystick ID")
+ screen = pygame.display.set_mode((801, 1000))
-ARGS = vars(PARSER.parse_args())
+ controller: Controller
+ if args["joystick_id"] is not None:
+ joystick = pygame.joystick.Joystick(args["joystick_id"])
+ joystick.init()
+ controller = JoystickController(joystick)
+ else:
+ controller = KeyboardController(pygame.key)
-print(ARGS)
+ # Just one player
+ players = [Player(controller, args["starting_level"])]
-pygame.init()
+ for player in players:
+ player.refresh_piece_preview_canvas()
-screen = pygame.display.set_mode((801, 1000))
+ clock = pygame.time.Clock()
-controller: Controller
-if ARGS["joystick_id"] is not None:
- joystick = pygame.joystick.Joystick(ARGS["joystick_id"])
- joystick.init()
- controller = JoystickController(joystick)
-else:
- controller = KeyboardController(pygame.key)
+ current_screen: Screen
+ current_screen = ingame_screen = InGameScreen(players, screen)
-# Just one player
-players = [Player(controller, ARGS["starting_level"])]
+ while True:
+ try:
+ current_screen.oneframe()
+ except Pause:
+ current_screen = PauseScreen(screen)
+ except UnPause:
+ current_screen = ingame_screen
-for player in players:
- player.refresh_piece_preview_canvas()
+ current_screen.refresh()
+ pygame.display.update()
-clock = pygame.time.Clock()
+ clock.tick(60)
-current_screen: Screen
-current_screen = ingame_screen = InGameScreen(players, screen)
-while True:
- try:
- current_screen.oneframe()
- except Pause:
- current_screen = PauseScreen(screen)
- except UnPause:
- current_screen = ingame_screen
+if __name__ == "__main__":
+ PARSER = argparse.ArgumentParser()
- current_screen.refresh()
- pygame.display.update()
+ PARSER.add_argument("--starting-level", type=int, choices=list(range(1, 30)), default=1)
+ PARSER.add_argument("--joystick", type=int, dest="joystick_id", metavar="Joystick ID")
- clock.tick(60)
+ main(vars(PARSER.parse_args()))