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-rw-r--r--cameltris/screens/Pause.py39
1 files changed, 39 insertions, 0 deletions
diff --git a/cameltris/screens/Pause.py b/cameltris/screens/Pause.py
new file mode 100644
index 0000000..766a45c
--- /dev/null
+++ b/cameltris/screens/Pause.py
@@ -0,0 +1,39 @@
+import contextlib
+import sys
+from typing import Callable, NoReturn
+
+import pygame
+
+from .Screen import Screen
+from ..controller import Controller, KeyboardController, JoystickController, Input
+from ..misc import UnPause
+
+
+def handle_input_pressed(controller: Controller, event: pygame.event.Event):
+ if controller.get_input_down(event) == Input.PAUSE:
+ raise UnPause()
+
+
+class Pause(Screen):
+ def __init__(self, screen: pygame.surface.Surface):
+ self.event_handler: dict[int, Callable[[pygame.event.Event], None]] = {}
+
+ def exit(_) -> NoReturn:
+ sys.exit()
+
+ self.event_handler[pygame.QUIT] = exit
+ self.event_handler[pygame.JOYBUTTONDOWN] = lambda evt: handle_input_pressed(JoystickController(evt.joy), evt)
+ self.event_handler[pygame.KEYDOWN] = lambda evt: handle_input_pressed(KeyboardController(pygame.key), evt)
+
+
+ def refresh(self) -> None:
+ pass
+
+ def oneframe(self) -> None:
+ try:
+ for event in pygame.event.get():
+ with contextlib.suppress(KeyError):
+ self.event_handler[event.type](event)
+ except UnPause:
+ pygame.event.clear()
+ raise