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authorOlivier Gayot <duskcoder@gmail.com>2015-08-13 13:25:59 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-08-13 13:25:59 +0100
commit3bd34b9d50958241955ce1b641af78273fe5f3fe (patch)
tree2f8c2100d8fb550a8d1fcf7316ed6d0c65b569a3
parenta2c97680aee90aa3498c03bb815bc105eb683aef (diff)
Added the Game class
A game may be started when two players are available. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
-rw-r--r--Game.cpp10
-rw-r--r--Game.h22
2 files changed, 32 insertions, 0 deletions
diff --git a/Game.cpp b/Game.cpp
new file mode 100644
index 0000000..e5e492f
--- /dev/null
+++ b/Game.cpp
@@ -0,0 +1,10 @@
+#include <iostream>
+#include "Game.h"
+
+Game::Game(Player &p1, Player &p2)
+ : _p1(p1), _p2(p2)
+{
+ std::clog << "Creating game with players ";
+ std::clog << "[" << _p1.name() << ", " << _p2.name() << "]";
+ std::clog << std::endl;
+}
diff --git a/Game.h b/Game.h
new file mode 100644
index 0000000..e87673b
--- /dev/null
+++ b/Game.h
@@ -0,0 +1,22 @@
+#ifndef GAME_H
+#define GAME_H
+
+#include "Player.h"
+
+class Game {
+ public:
+ Game(Player &p1, Player &p2);
+
+ Player &p1() const {
+ return _p1;
+ };
+ Player &p2() const {
+ return _p2;
+ };
+
+ private:
+ Player &_p1;
+ Player &_p2;
+};
+
+#endif /* GAME_H */