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authorOlivier Gayot <duskcoder@gmail.com>2015-08-13 13:24:04 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-08-13 13:24:04 +0100
commita2c97680aee90aa3498c03bb815bc105eb683aef (patch)
tree6f8c717735bcd9fa9e4d0f286dee29c1d7449a8b /Player.cpp
parent27c079f24943d346457ea4f30c25fb9a744f5ff4 (diff)
added the player class
a player has a name and a board (which is defined in another class) for the moment. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'Player.cpp')
-rw-r--r--Player.cpp56
1 files changed, 56 insertions, 0 deletions
diff --git a/Player.cpp b/Player.cpp
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index 0000000..073167d
--- /dev/null
+++ b/Player.cpp
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+/*
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2015 Olivier Gayot
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include <iostream>
+#include "Player.h"
+
+Player::Player(const char *name)
+ : _name(name), _board()
+{
+ std::clog << "Creating player named [" << _name << "]" << std::endl;
+}
+
+void Player::move_down()
+{
+}
+
+void Player::move_left()
+{
+}
+
+void Player::move_right()
+{
+}
+
+void Player::rotate_clockwise()
+{
+}
+
+void Player::rotate_counter_clockwise()
+{
+}
+
+void Player::pause()
+{
+}