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authorOlivier Gayot <duskcoder@gmail.com>2015-08-13 13:24:04 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-08-13 13:24:04 +0100
commita2c97680aee90aa3498c03bb815bc105eb683aef (patch)
tree6f8c717735bcd9fa9e4d0f286dee29c1d7449a8b /Player.h
parent27c079f24943d346457ea4f30c25fb9a744f5ff4 (diff)
added the player class
a player has a name and a board (which is defined in another class) for the moment. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'Player.h')
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1 files changed, 52 insertions, 0 deletions
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+/*
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2015 Olivier Gayot
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#ifndef PLAYER_H
+#define PLAYER_H
+
+#include <string>
+#include "Board.h"
+
+class Player {
+ public:
+ Player(const char *name);
+
+ const char *name() const { return _name; };
+ Board board() const { return _board; };
+
+ void move_down();
+ void move_left();
+ void move_right();
+
+ void rotate_counter_clockwise();
+ void rotate_clockwise();
+
+ void pause();
+ private:
+ const char *_name;
+
+ Board _board;
+};
+
+#endif /* PLAYER_H */