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/*
** flip.c for in /home/gayot_o/prog/minesweeper
**
** Made by olivier gayot
** Login <gayot_o@epitech.net>
**
** Started on Sun Apr 22 17:49:25 2012 olivier gayot
** Last update Sun Apr 22 17:49:25 2012 olivier gayot
*/
#include "minesweeper.h"
static int get_flag_touch(case_t tab[BLOCK_H][BLOCK_W], int j, int i);
static int rec(case_t map[BLOCK_H][BLOCK_W], int j, int i);
static int flip_around(case_t tab[BLOCK_H][BLOCK_W], int j, int i);
int flip(map_t *map, int *selection) {
case_t *case_ = &map->tab[*selection / BLOCK_W][*selection % BLOCK_W];
int ret;
if (!case_->hidden && get_flag_touch(map->tab,
*selection / BLOCK_W, *selection % BLOCK_W) == case_->touch)
ret = flip_around(map->tab, *selection / BLOCK_W, *selection % BLOCK_W);
else
ret = rec(map->tab, *selection / BLOCK_W, *selection % BLOCK_W);
show_map(map);
return ret;
}
static int rec(case_t tab[BLOCK_H][BLOCK_W], int j, int i) {
case_t *case_ = &tab[j][i];
if (!case_->hidden || case_->flagged)
return 0;
case_->hidden = false;
if (!case_->type)
++discovered;
if (case_->type)
return -1;
if (case_->touch == 0) {
{
if (j + 1 < BLOCK_H && i + 1 < BLOCK_W)
rec(tab, j + 1, i + 1);
if (j + 1 < BLOCK_H)
rec(tab, j + 1, i);
if (j + 1 < BLOCK_H && i - 1 >= 0)
rec(tab, j + 1, i - 1);
if (j - 1 >= 0 && i + 1 < BLOCK_W)
rec(tab, j - 1, i + 1);
if (j - 1 >= 0)
rec(tab, j - 1, i);
if (j - 1 >= 0 && i - 1 >= 0)
rec(tab, j - 1, i - 1);
if (i - 1 >= 0)
rec(tab, j, i - 1);
if (i + 1 < BLOCK_W)
rec(tab, j, i + 1);
}
}
return 0;
}
static int get_flag_touch(case_t tab[BLOCK_H][BLOCK_W], int j, int i) {
int flags = 0;
if (j + 1 < BLOCK_H && i + 1 < BLOCK_W && tab[j + 1][i + 1].flagged)
++flags;
if (j + 1 < BLOCK_H && tab[j + 1][i].flagged)
++flags;
if (j + 1 < BLOCK_H && i - 1 >= 0 && tab[j + 1][i - 1].flagged)
++flags;
if (j - 1 >= 0 && i + 1 < BLOCK_W&& tab[j - 1][i + 1].flagged)
++flags;
if (j - 1 >= 0 && tab[j - 1][i].flagged)
++flags;
if (j - 1 >= 0 && i - 1 >= 0 && tab[j - 1][i - 1].flagged)
++flags;
if (i - 1 >= 0 && tab[j][i - 1].flagged)
++flags;
if (i + 1 < BLOCK_W && tab[j][i + 1].flagged)
++flags;
return flags;
}
static int flip_around(case_t tab[BLOCK_H][BLOCK_W], int j, int i) {
int ret = 0;
if (j + 1 < BLOCK_H && i + 1 < BLOCK_W)
if (rec(tab, j + 1, i + 1) == -1) ret = -1;
if (j + 1 < BLOCK_H)
if (rec(tab, j + 1, i) == -1) ret = -1;
if (j + 1 < BLOCK_H && i - 1 >= 0)
if (rec(tab, j + 1, i - 1) == -1) ret = -1;
if (j - 1 >= 0 && i + 1 < BLOCK_W)
if (rec(tab, j - 1, i + 1) == -1) ret = -1;
if (j - 1 >= 0)
if (rec(tab, j - 1, i) == -1) ret = -1;
if (j - 1 >= 0 && i - 1 >= 0)
if (rec(tab, j - 1, i - 1) == -1) ret = -1;
if (i - 1 >= 0)
if (rec(tab, j, i - 1) == -1) ret = -1;
if (i + 1 < BLOCK_W)
if (rec(tab, j, i + 1) == -1) ret = -1;
return ret;
}
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