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/*
** init.c for  in /home/gayot_o/prog/minesweeper
** 
** Made by olivier gayot
** Login   <gayot_o@epitech.net>
** 
** Started on  Sun Apr 22 16:09:49 2012 olivier gayot
** Last update Sun Apr 22 16:09:49 2012 olivier gayot
*/

#include	<stdio.h>
#include	<sdl_digit.h>
#include	<strings.h>
#include	"minesweeper.h"

static void		rand_bombs(bool bombs[BLOCK_H][BLOCK_W]);
static SDL_Surface	*xSDL_LoadBMP(const char *path);

void		init_map(map_t *map) {
  bool		bombs[BLOCK_H][BLOCK_W];

  rand_bombs(bombs); map->bombs = BOMBS;
  for (int j = 0; j < BLOCK_H; ++j) {
    for (int i = 0; i < BLOCK_W; ++i) {
      if (!(map->tab[j][i].type = bombs[j][i]))
	map->tab[j][i].touch = get_nbr_touch(bombs, j, i);
      map->tab[j][i].x = i * BLOCK_SIZE;
      map->tab[j][i].y = j * BLOCK_SIZE;
      map->tab[j][i].hidden = true;
      map->tab[j][i].selected = false;
      map->tab[j][i].flagged = false;
    }
  }
  map->tab[0][0].selected = true;
}

static void	rand_bombs(bool bombs[BLOCK_H][BLOCK_W]) {
  int		i = 0;

  memset((void *)bombs, 0, sizeof(bool) * BLOCK_H * BLOCK_W);
  while (i < BOMBS) {
    int id = rand() % (BLOCK_H * BLOCK_W);
    if (bombs[id / BLOCK_W][id % BLOCK_W] == 0) {
      bombs[id / BLOCK_W][id % BLOCK_W] = 1;
      ++i;
    }
  }
}

void		load_surfaces(void) {
  char		str[256];

  for (int i = 0; i < 9; ++i) {
    snprintf(str, 256, "img/%d.bmp", i);
    surf_number[i] = xSDL_LoadBMP(str);
  }
  bmb_surf = xSDL_LoadBMP("img/b.bmp");
  hidden_surf = xSDL_LoadBMP("img/hidden.bmp");
  flag_surf = xSDL_LoadBMP("img/flag.bmp");
  wrong_flag = xSDL_LoadBMP("img/wrong_flag.bmp");
  selection_surf = xSDL_LoadBMP("img/selection.bmp");
  SDL_SetColorKey(selection_surf, SDL_SRCCOLORKEY, 0);
}

void		dsp_ribbon_flags(void) {
  SDL_Surface	*surf;
  char		str[256];
  SDL_Rect	rect;

  surf = SDL_CreateRGBSurface(SDL_HWSURFACE, 90, 40, 32, 0, 0, 0, 0);
  rect.x = BLOCK_SIZE * BLOCK_W - 90;
  rect.y = BLOCK_SIZE * BLOCK_H + 5;
  SDL_FillRect(surf, NULL, 0);
  xSDL_BlitSurface(surf, NULL, scr, &rect);
  if ((int)(BOMBS - g_flags) <= -100)
    sprintf(str, "-%u", ABS((int)(BOMBS - g_flags)));
  else if ((int)(BOMBS - g_flags) <= -10)
    sprintf(str, "-0%u", ABS((int)(BOMBS - g_flags)));
  else if ((int)(BOMBS - g_flags) < 0)
    sprintf(str, "-00%u", ABS((int)(BOMBS - g_flags)));
  else if ((int)(BOMBS - g_flags) < 10)
    sprintf(str, " 00%u", ABS((int)(BOMBS - g_flags)));
  else if ((int)(BOMBS - g_flags) < 100)
    sprintf(str, " 0%u", ABS((int)(BOMBS - g_flags)));
  else
    sprintf(str, " %d", BOMBS - g_flags);
  draw_string(surf, NULL, str, 0xff, 15);
  xSDL_BlitSurface(surf, NULL, scr, &rect);
  SDL_FreeSurface(surf);
}

int		callback(void *param __attribute__((unused))) {
  Uint32	base_ticks = SDL_GetTicks();

  for (;;) {
    dsp_clock(base_ticks);
    SDL_Delay(200);
  }
  return 0;
}

SDL_Thread	*start_clock(void) {
  return (SDL_CreateThread(&callback, NULL));
}

static SDL_Surface	*xSDL_LoadBMP(const char *path) {
  SDL_Surface		*surf;
  char			buffer[256];

  if (!(surf = SDL_LoadBMP(path))) {
    snprintf(buffer, 256, "Unable to load %s: %s\n", path, SDL_GetError());
    exit(-1);
  }
  return (surf);
}