diff options
author | Olivier Gayot <duskcoder@gmail.com> | 2015-01-10 20:03:11 +0100 |
---|---|---|
committer | Olivier Gayot <duskcoder@gmail.com> | 2015-01-10 20:03:11 +0100 |
commit | 843026b1346d085c699dfe5049e104dca420b934 (patch) | |
tree | 428337e063b132a4e017c85eaaee4fdfd0a4a3ee | |
parent | f508e7191bd2f3eb7616e315e7e0d4a4b94c7914 (diff) |
do not handle font I/O inside the game.
the fonts (actually the font) is opened at startup and closed at
shutdown.
This fixes possible crashes during the game if a font file is
removed/moved.
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
-rw-r--r-- | blits.c | 36 | ||||
-rw-r--r-- | menuchoixpersos.c | 9 |
2 files changed, 14 insertions, 31 deletions
@@ -9,20 +9,20 @@ #include "players.h" #include "entry.h" +#include "rpg.h" + static void blit_chr_infos(SURFACES *surfaces, struct character_t *chr) { - TTF_Font *police=NULL; SDL_Color fg={132,215,107,0},bg={100,0,0,0}; char string[256]; SDL_Surface *surf_hp; SDL_Surface *surf_mp; - police=TTF_OpenFont("TIMESBI.TTF",18); sprintf(string, "PV %d/%d ", chr->hp, chr->max_hp); - surf_hp = TTF_RenderText_Shaded(police, string, fg, bg); + surf_hp = TTF_RenderText_Shaded(rpg_g.font, string, fg, bg); sprintf(string, "PM %d/%d ", chr->mp, chr->max_mp); - surf_mp = TTF_RenderText_Shaded(police, string, fg, bg); + surf_mp = TTF_RenderText_Shaded(rpg_g.font, string, fg, bg); chr->pos_hp.x = chr->pos.x + chr->def_surf->w / 2 - surf_hp->w / 2; chr->pos_mp.x = chr->pos.x + chr->def_surf->w / 2 - surf_mp->w / 2; @@ -39,8 +39,6 @@ static void blit_chr_infos(SURFACES *surfaces, struct character_t *chr) SDL_FreeSurface(surf_hp); SDL_FreeSurface(surf_mp); - - TTF_CloseFont(police); } void blit_character(SURFACES *surfaces, struct character_t *chr) @@ -88,7 +86,6 @@ static void blit_character_affinities(SURFACES *surfaces, POSITIONS *positions, static void Fblitterpvcible (SURFACES *surfaces,POSITIONS *positions, const struct character_t *chr) { - TTF_Font *police = NULL; SDL_Color couleur = {132,215,107,0}; char chaine[50]; @@ -99,16 +96,13 @@ void Fblitterpvcible (SURFACES *surfaces,POSITIONS *positions, const struct char } sprintf (chaine,"%d/%d", chr->hp, chr->max_hp); - police=TTF_OpenFont ("TIMESBI.TTF",18); - surfaces->Ppvcible=TTF_RenderText_Blended (police,chaine,couleur); + surfaces->Ppvcible=TTF_RenderText_Blended(rpg_g.font, chaine, couleur); SDL_BlitSurface (surfaces->Ppvcible,NULL,surfaces->Pecran,&positions->Vpositionpvcible); - TTF_CloseFont (police); } static void Fblitterpmcible (SURFACES *surfaces,POSITIONS *positions, const struct character_t *chr) { - TTF_Font *police = NULL; SDL_Color couleur = {132,215,107,0}; char chaine[50]; @@ -118,16 +112,13 @@ void Fblitterpmcible (SURFACES *surfaces,POSITIONS *positions, const struct char surfaces->Ppmcible=NULL; } sprintf (chaine,"%d/%d", chr->mp, chr->max_mp); - police=TTF_OpenFont ("TIMESBI.TTF",18); - surfaces->Ppmcible=TTF_RenderText_Blended (police,chaine,couleur); + surfaces->Ppmcible=TTF_RenderText_Blended(rpg_g.font, chaine, couleur); SDL_BlitSurface (surfaces->Ppmcible,NULL,surfaces->Pecran,&positions->Vpositionpmcible); - TTF_CloseFont (police); } static void display_target_infos(SURFACES *surfaces, POSITIONS *positions, struct target_t *target) { SDL_Color color = {0x8a, 0x00, 0x00, 0x00}; - TTF_Font *font = TTF_OpenFont("times.ttf", 20); SDL_Surface *surf_name; SDL_Rect pos_name;; @@ -136,7 +127,7 @@ static void display_target_infos(SURFACES *surfaces, POSITIONS *positions, struc if (target->is_chr) { /* display the name of the character */ - surf_name = TTF_RenderText_Blended(font, target->chr->name, color); + surf_name = TTF_RenderText_Blended(rpg_g.font, target->chr->name, color); /* display the affinities of the character */ blit_character_affinities(surfaces, positions, target->chr); @@ -145,7 +136,7 @@ static void display_target_infos(SURFACES *surfaces, POSITIONS *positions, struc Fblitterpvcible (surfaces,positions, target->chr); Fblitterpmcible (surfaces,positions, target->chr); } else { - surf_name = TTF_RenderText_Blended(font, target->team->name, color); + surf_name = TTF_RenderText_Blended(rpg_g.font, target->team->name, color); } pos_name.x = positions->Vpositioncadrecible.x + surfaces->Pcadrecible->w / 2 - surf_name->w / 2; @@ -154,7 +145,6 @@ static void display_target_infos(SURFACES *surfaces, POSITIONS *positions, struc SDL_BlitSurface(surf_name, NULL, surfaces->Pecran, &pos_name); SDL_FreeSurface(surf_name); - TTF_CloseFont(font); } void update_selected_target(SURFACES *surfaces, POSITIONS *positions, struct target_t *target) @@ -197,7 +187,6 @@ void update_selected_target(SURFACES *surfaces, POSITIONS *positions, struct tar void update_list_entries(SURFACES *surfaces, POSITIONS *positions, const struct entry_t *entries, int cnt, int selected) { SDL_Color color = {0, 0, 0, 0}; - TTF_Font *font; SDL_Surface *surf; int off; @@ -209,7 +198,6 @@ void update_list_entries(SURFACES *surfaces, POSITIONS *positions, const struct SDL_BlitSurface(surfaces->Pcadreactions, NULL, surfaces->Pecran, &positions->Vpositioncadreactions); - font = TTF_OpenFont("TIMESBI.TTF", 20); off = selected / 3 * 3; /* display at most three actions */ for (int i = 0; i < 3; ++i) { @@ -223,27 +211,24 @@ void update_list_entries(SURFACES *surfaces, POSITIONS *positions, const struct SDL_BlitSurface(surfaces->Pactionselectionnee, NULL, surfaces->Pecran, &positions->Vpositionactionselectionnee[i]); } - surf = TTF_RenderText_Blended(font, entries[off + i].name, color); + surf = TTF_RenderText_Blended(rpg_g.font, entries[off + i].name, color); SDL_BlitSurface(surf, NULL, surfaces->Pecran, &positions->Vpositionnomactions[i]); SDL_FreeSurface(surf); } - TTF_CloseFont(font); SDL_Flip(surfaces->Pecran); } void display_incr(SURFACES *surfaces, POSITIONS *positions, struct character_t *target, unsigned int incr, SDL_Color color) { - TTF_Font *font = TTF_OpenFont("TIMES.TTF", 30); char string[256]; SDL_Surface *surf; sprintf(string, "%d", incr); - TTF_SetFontStyle(font, TTF_STYLE_BOLD); - surf = TTF_RenderText_Blended(font, string, color); + surf = TTF_RenderText_Blended(rpg_g.font, string, color); blit_character(surfaces, target); SDL_BlitSurface(surf, NULL, surfaces->Pecran, &target->pos_curs); @@ -254,5 +239,4 @@ void display_incr(SURFACES *surfaces, POSITIONS *positions, struct character_t * positions->Vpositiondegats.h = surf->h; SDL_FreeSurface(surf); - TTF_CloseFont(font); } diff --git a/menuchoixpersos.c b/menuchoixpersos.c index 176ec45..66ae603 100644 --- a/menuchoixpersos.c +++ b/menuchoixpersos.c @@ -8,6 +8,8 @@ #include <SDL/SDL_ttf.h> #include "players.h" +#include "rpg.h" + static void init_team_players(struct team_t *team, bool left, const enum character_class_t *classes, SURFACES *surfaces) { @@ -157,7 +159,6 @@ struct team_t *new_enemy_team(SURFACES *surfaces, const struct team_t *ally_team void Fmenuchoixpersos (SURFACES *surfaces, POSITIONS *positions) { - TTF_Font *police = NULL; int Vchoix = CLASS_PALADIN; SDL_Color vert; bool continuer = true; @@ -171,8 +172,6 @@ void Fmenuchoixpersos (SURFACES *surfaces, POSITIONS *positions) vert.g = 189; vert.b = 31; - police = TTF_OpenFont ("TIMESI.TTF",36); - /* loop until we have actually chosen our three characters */ while (Vnbperso < 3) { static const char *strings[] = { @@ -193,7 +192,7 @@ void Fmenuchoixpersos (SURFACES *surfaces, POSITIONS *positions) } /* display the string associated with the current character number (aka Please choose ...) */ - surfaces->Ptextechoixmenu = TTF_RenderText_Blended (police, strings[Vnbperso], vert); + surfaces->Ptextechoixmenu = TTF_RenderText_Blended(rpg_g.font, strings[Vnbperso], vert); positions->Vpositiontextemenu.x=XWIN/2-surfaces->Ptextechoixmenu->w/2; SDL_BlitSurface (surfaces->Ptextechoixmenu,NULL,surfaces->Pecran,&positions->Vpositiontextemenu); @@ -243,7 +242,7 @@ void Fmenuchoixpersos (SURFACES *surfaces, POSITIONS *positions) } } } - TTF_CloseFont (police); + SDL_Flip(surfaces->Pecran); ally_team = new_ally_team(surfaces, chr_classes, 3); enemy_team = new_enemy_team(surfaces, ally_team); |