diff options
author | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 12:49:13 +0100 |
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committer | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 12:49:13 +0100 |
commit | e984a172127c3d13ac85c29511c68784ca43984c (patch) | |
tree | 6d9dc661e091d9b229b6b42f627c05575b4128d7 /actions.c | |
parent | 40c476353b251cd2c423c8945480572b64381f44 (diff) |
game: converted source files from iso-8859 to UTF-8
Accents in the content of certain files made them react as binary files.
Fixed by converting them to Unicode.
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'actions.c')
-rw-r--r-- | actions.c | 7 |
1 files changed, 2 insertions, 5 deletions
@@ -66,7 +66,7 @@ void Fattaquer(SURFACES *surfaces,POSITIONS *positions,PERSONNAGES persos[],int ennemis[selection].pv=ennemis[selection].pvinitiaux; SDL_BlitSurface (surfaces->Pfondjeu,&positions->Vpositioncurseurennemis,surfaces->Pecran,&positions->Vpositioncurseurennemis); } - else // sinon si on actionne sur un allié + else // sinon si on actionne sur un allié { if(Bdegats==DEGATS) persos[selection].pv-=degats; @@ -88,7 +88,7 @@ void Fattaquer(SURFACES *surfaces,POSITIONS *positions,PERSONNAGES persos[],int Fafficherdegats (surfaces,positions,degats,clan,selection,persos); else Faffichersoins (surfaces,positions,degats,clan,selection,persos); - if(clan==ENNEMI) // si l'ennemi est visé + if(clan==ENNEMI) // si l'ennemi est visé { SDL_BlitSurface (surfaces->Pfondjeu,&positions->Vpositioncadrecible,surfaces->Pecran,&positions->Vpositioncadrecible); SDL_Flip (surfaces->Pecran); // on supprime le cadre cible de l'ecran @@ -531,6 +531,3 @@ int Fether(SURFACES *surfaces,POSITIONS *positions,PERSONNAGES persos[],int *Vto return continuer; } } - - - |