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authorOlivier Gayot <duskcoder@gmail.com>2015-01-10 00:14:19 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-01-10 00:14:19 +0100
commit30842cc79c0a3e3566e9da61f2499fa1342c6d52 (patch)
treedfe75cbb35d217389ae2c8ec8dfea52f7c50c20d /ai.h
parentc870c8f03ffc7b78bca72dc9d7de7fd5305cf4f2 (diff)
added "Defend" action
physical and magical damages are divided by 2 when a character is on defensive state. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
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