diff options
author | Olivier Gayot <duskcoder@gmail.com> | 2015-01-08 19:45:03 +0100 |
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committer | Olivier Gayot <duskcoder@gmail.com> | 2015-01-08 19:45:03 +0100 |
commit | bfdf279cac51fe8945e59cd566cba2cb2efcffce (patch) | |
tree | c2310a297cb9d48814009142ea92cc31bd787fee /character.h | |
parent | fc3baf853b4429cf012f6d77b43d74872dc5ca11 (diff) |
move some functions and headers so that the compilation is quicker
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'character.h')
-rw-r--r-- | character.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/character.h b/character.h new file mode 100644 index 0000000..3fba9c7 --- /dev/null +++ b/character.h @@ -0,0 +1,12 @@ +#ifndef CHARACTER_H +#define CHARACTER_H + +#include "players.h" + +void damage_target_hp(SURFACES *surfaces, POSITIONS *, struct character_t *target, int damages); +void cure_target_hp(SURFACES *surfaces, POSITIONS *, struct character_t *target, int cure); + +void damage_target_mp(SURFACES *surfaces, POSITIONS *, struct character_t *target, int damages); +void cure_target_mp(SURFACES *surfaces, POSITIONS *, struct character_t *target, int cure); + +#endif /* CHARACTER_H */ |