diff options
author | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 23:06:43 +0100 |
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committer | Olivier Gayot <duskcoder@gmail.com> | 2015-01-07 23:32:29 +0100 |
commit | 92dc9315b9bb8576373b1f2325a049dd5490a9f6 (patch) | |
tree | bfcf7ed35d786444a035f33904d817e041311913 /jouer.c | |
parent | 8218792cbbd00da3530826330270a20906fefad5 (diff) |
generate the affinities during the creation of the characters
do not differenciate between the players and the enemies as well
Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'jouer.c')
-rw-r--r-- | jouer.c | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -120,7 +120,6 @@ int Fjouer (SURFACES *surfaces, POSITIONS *positions, struct team_t *ally,ENNEMI blit_ally_team(surfaces,positions, ally); // on blit les persos sur l'ecran Fblitterennemis(surfaces,positions,ennemis,Vnbennemis); // idem pour les ennemis - Fremplircompetencesennemis(ennemis,Vnbennemis); // on initialise les pv, pm, exp, etc DES ENNEMIS while (continuer) { |