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authorOlivier Gayot <duskcoder@gmail.com>2015-01-08 18:51:13 +0100
committerOlivier Gayot <duskcoder@gmail.com>2015-01-08 18:51:13 +0100
commitc6f994c51f29770be493ac3aaf76f71fccc4269f (patch)
treef791d2ba9867eb9752a654aa9a20ec61a66c30e7 /main.c
parent27163e11f31ef3b0c2bc97a09da5b7671d29f06a (diff)
add new pointers to screen and background
make the old ones (Pfondjeu and Pecran) deprecated but keep them so the code continues working properly. Signed-off-by: Olivier Gayot <duskcoder@gmail.com>
Diffstat (limited to 'main.c')
-rw-r--r--main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/main.c b/main.c
index 7c5d19d..64ad4d2 100644
--- a/main.c
+++ b/main.c
@@ -24,7 +24,7 @@ int main (int argc, char *argv[])
fprintf(stderr, "Erreur lors de l'ouverture de la SDL : %s", SDL_GetError());
exit (EXIT_FAILURE);
}
- surfaces.Pecran = SDL_SetVideoMode (XWIN,YWIN,32, SDL_HWSURFACE|SDL_DOUBLEBUF);
+ surfaces.screen = surfaces.Pecran = SDL_SetVideoMode (XWIN,YWIN,32, SDL_HWSURFACE|SDL_DOUBLEBUF);
if (surfaces.Pecran == NULL)
{
fprintf(stderr,"Impossible de charger la mémoire vidéo : %s", SDL_GetError());